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Latest Posts by morgawr
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EXPLODING TRUCK HELP
Call of Duty : CoDUO Level Design
ok, so i'm doing something wrong, 1) I place prefab in my maps_source folder. 2) I make map, adding truck prefab 3) I compile map and add gsc exactly as you have writen it, not changing a word. MAPS/MP/???.BSP.TRUCK.GSC thanks for the help m8ty im g... [more]
10 83 Sep 6, 2008 04:00 pm
by morgawr
EXPLODING TRUCK HELP
Call of Duty : CoDUO Level Design
and in my test map I use loads of weapons and I have an MG in front of it, still nothing. I don't want to come across rude, but has anyone ever got this prefab to work, squishy have you looked at the prefab, could it be corrupt.... [more]
10 83 Sep 6, 2008 10:53 am
by morgawr
EXPLODING TRUCK HELP
Call of Duty : CoDUO Level Design
the damaged truck shows and the whole truck is hidden. I played around with the damage took it down to 5 still nothing... [more]
10 83 Sep 6, 2008 07:07 am
by morgawr
EXPLODING TRUCK HELP
Call of Duty : CoDUO Level Design
Yes I followed your instructions, 1)Place exploding_truck.pfb in your map_source folder 2)Add the exploding_truck prefab to your map 3)Use the truck.gsc script 4)Play on your map and blow up the truck!!! and I added the truck.gsc. main() ... [more]
10 83 Sep 5, 2008 09:09 pm
by morgawr
EXPLODING TRUCK HELP
Call of Duty : CoDUO Level Design
This is the prefab I have been using, I follow your guide but I just cant get it to work ????... [more]
10 83 Sep 5, 2008 06:41 pm
by morgawr
EXPLODING TRUCK HELP
Call of Duty : CoDUO Level Design
Lo all, I have been trying to get the exploding truck to work, but after many attempts have lost to many braincells , if any one could help please let me know, also is their a prefab for exploding crates. thanks... [more]
10 83 Sep 4, 2008 05:47 pm
by morgawr
I want to make my own actor models
Call of Duty : CoDUO Level Design
Due to the fact I work, I have very little time to do all the things I want to do, so I asking for some quick help. as I can't spend hrs searching. I have a new idea for a map and I really want to do it. but I need to learn how to make my own still a... [more]
2 41 Aug 19, 2008 07:20 am
by morgawr
setting up a maps folder
Call of Duty : CoD General Gaming
I'm sick of my uo folder messing up, with all the maps downloading to it. can I make a maps folder in my uo folder and have them directed there, and still have the game working as normal. so if I join a server and I need to download amap it will put i... [more]
3 63 Aug 3, 2008 12:11 pm
by morgawr
b-17_dorsal-turret, help needed
Call of Duty : CoDUO Level Design
Hello, i'm trying to get this weapon to work and i'm failing badly, xmodel/v_us_air_b-17_dorsal-turret can anyone help please... [more]
2 61 Jul 29, 2008 08:04 pm
by morgawr
Call of Duty : World At War - Community First Look
Call of Duty: World at War : CoD:WW General Gaming
I feel my dream machine (PC) shaking with fear as we both together take in all this info and eye candy. at last I will experience the nightmare of WWII. this has to be the game my clan will finally move over to. long live uo, ... [more]
11 578 Jul 27, 2008 05:03 am
by morgawr
RELEASED, 2 PAINTBALL MAPS
Call of Duty : CoD and CoDUO Custom Map Releases
BOTH are CTF maps, but play great as TDM and DM. 1) fg_tower_wars standard paintball map. 2) fg_laugh_wars I mixed a paintball map with an [F.G] laugh map its a lot of fun but the laugh is in trying to capture a flag, on your own or team work,... [more]
1 104 May 20, 2008 10:49 pm
by morgawr
RELEASED, FOY_LITE
Call of Duty : CoD and CoDUO Custom Map Releases
A ctf map, foy but smaller, old buildings opened up, lots of secrets lots of fun. gametype ctf map foy_lite plus a few other gametypes... [more]
4 219 May 20, 2008 10:44 pm
by morgawr
M1903-A3
Call of Duty : CoD General Gaming
yes m8, for some reason my server is refusing mods, when I use the control panel so awe's on hold for now, tho it is our normal mod. thanks, will let u know how it went when I sort it, for now we are using the added weapon version you emailed me.... [more]
7 222 May 10, 2008 09:45 pm
by morgawr
M1903-A3
Call of Duty : CoD General Gaming
Thanks guy's, I got general99's working, but for some reason my control panel is not letting me add mods, so I cant test it on the awe mod. I use awe2.1 and its not edited. if you can do something for that I would be well pleased. thanks for all the he... [more]
7 222 May 4, 2008 06:23 pm
by morgawr
M1903-A3
Call of Duty : CoD General Gaming
Sounds perfect, I can put awe back on as well thanks... [more]
7 222 Apr 27, 2008 03:33 am
by morgawr
M1903-A3
Call of Duty : CoD General Gaming
I want to give the Americans the m1903a3 rifle but keep all other weapons as normal but I can find the mod for it, any ideas... [more]
7 222 Apr 26, 2008 05:11 am
by morgawr
serverstats
Call of Duty : CoD General Gaming
Thanks, the stats I use on my server allow players to see overall stats for every player. kill statistics, awards ex. every aspect of the game for a wk a month or however long it takes me to update them. so it becomes a challenge to get 1st place. ni... [more]
5 114 Mar 15, 2008 09:51 am
by morgawr
serverstats
Call of Duty : CoD General Gaming
for my clan serverstats, I use serverstat v1.0 build 239. but I always have trouble trying to find forums for help when things go wrong. I hate change, and would like to carry on using them. so does anyone know were I can find them or failing that a... [more]
5 114 Mar 15, 2008 08:41 am
by morgawr
dawnville trouble
Call of Duty : CoDUO Level Design
this map is mp and i've made a lot of changes, test so far have been really good, new routes, new buildings and blah bah blah. still its dark so its on hold ... [more]
3 105 Mar 7, 2008 01:49 pm
by morgawr
dawnville trouble
Call of Duty : CoDUO Level Design
I have deleted all the maps and mods on my pc and I have deleted everything in my source folder. recompiled and the map is lighter but it still looks like a dark morning. help please. aps/shadow_crate.map" WARNING: No collision map file for misc_m... [more]
3 105 Mar 7, 2008 12:43 am
by morgawr
dawnville trouble
Call of Duty : CoDUO Level Design
I have rebuilt the, dawnville map (sp) and added a new sky box and fresh setting. ( mp_carentan) but now matter what I do the map keeps coming out dark. I have deleted all the settings and sky box and tried again but it just won't lighten up. anyone ... [more]
3 105 Mar 7, 2008 12:17 am
by morgawr
WARNING: node with unbounded volume
Call of Duty : CoDUO Level Design
FIXED THANKS techno2sl. you but me on the correct bath, the problem was invisibe and there were no co-ordinates. not matter what I done I could not find it, even when I slowly deleted the map till nothing was left. but I could still compile the map w... [more]
5 131 Feb 27, 2008 09:37 am
by morgawr
WARNING: node with unbounded volume
Call of Duty : CoDUO Level Design
I hve had to search myself and i've found this WARNING!: node with unbounded volume! This happens usually in vertex manipulation and the vertex flies out of the grid. A lot of times you won't notice this until you reload the map. So QBSP3 gets the erro... [more]
5 131 Feb 26, 2008 08:46 am
by morgawr
WARNING: node with unbounded volume
Call of Duty : CoDUO Level Design
This is driving me nuts WARNING: node with unbounded volume. map compiles but wont play and I get children excedded. map info says, total nodes 0. I have deleted a load of the map since last compile and still I get it. help please. LOADS OF THESE... [more]
5 131 Feb 24, 2008 06:54 pm
by morgawr
AUTO DOWNLOADS
Call of Duty : CoDUO Level Design
Sorry, yes I do have redirect, but as |DA|DarkDilbert points out, its never good having forced downloads on your server. the public dont like it and they dont want to wait to play on your server, when they can get a faster game else where. so the amo... [more]
11 242 Jan 7, 2008 06:14 am
by morgawr
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