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Topic | Replies | Views | Last Post | |
Hmmmm.... Black Radiant Call of Duty: Black Ops : CoDBO Offsite Links Always amusing reading these conspiracy theories :) The people with access to the closed beta have already done some really interesting stuff with it...... [more] |
7 | 11668 | May 10, 2016 03:09 am by xfckup |
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Custom Blend Texture? Call of Duty 4 : CoD4 MP Mapping Saving files as .dds will create a set of mip maps, which will reduce flimmering of the material in the engine, try it for yourself and look if you see the difference ingame...but sometimes the .dds compression gives you really ugly artifacts, especially ... [more] |
6 | 2612 | Feb 2, 2012 02:57 am by xfckup |
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Radiant distance drawing gone Call of Duty 4 : CoD4 MP Mapping Mari writes...Quote:Use CTRL + ^ as a shortcut to switch it! nice shortcut :D... [more] |
14 | 1976 | Dec 15, 2010 06:21 pm by xfckup |
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Radiant distance drawing gone Call of Duty 4 : CoD4 MP Mapping go to edit>preferences and check the farplane settings for the camera, put it to 40000 or something that fits your map.... [more] |
14 | 1976 | Dec 15, 2010 04:12 pm by xfckup |
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Star Wars GW mod BETA!!! Call of Duty 4 : CoD4 Offsite Links BraX writes...Quote:I dont like SWM Team for posting updates just right before MOTY awards to get more visitors and votes. Making a mod require media updates all time - not only before MOTY. You had chance to get award last year but now HL2 and UT mods wi... [more] |
21 | 4670 | Nov 30, 2010 08:19 pm by xfckup |
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Star Wars GW mod BETA!!! Call of Duty 4 : CoD4 Offsite Links Help Star Wars Mod: Galactic Warfare win the @moddb #moty 2010 Mod of the Year: http://www.moddb.com/mods/star-wars-mod-galactic-warfare plz vote, 6 more hours to do so... ... [more] |
21 | 4670 | Nov 30, 2010 11:32 am by xfckup |
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Modeling Help Call of Duty 4 : CoD4 MP Mapping Modify > Freeze Transformations... [more] |
8 | 2301 | Nov 16, 2010 12:41 pm by xfckup |
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Modeling Help Call of Duty 4 : CoD4 MP Mapping dont forget to freeze your transformations after rotating the mesh in maya before exporting to cod4, else it will use the local coordinates and rotations...... [more] |
8 | 2301 | Nov 15, 2010 09:30 pm by xfckup |
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Detach/Hide/Remove Scope R700 Call of Duty 4 : CoD4 Scripting it should work in multiplayer, as i mentioned i didn't get it to load ingame tho...btw you also have to get rid of the snipeoverlay shader assigned in the weaponfile too...... [more] |
18 | 5313 | Sep 27, 2010 01:56 pm by xfckup |
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Detach/Hide/Remove Scope R700 Call of Duty 4 : CoD4 Scripting hm, to have the r700 without the scope/acog you should just have to edit the weaponfile (make a backup of the original r700_mp first!) for the r700 like this... edited on Sep. 26, 2010 09:13 am by xfckup hm, odd, can't get it to load, sry, doesn... [more] |
18 | 5313 | Sep 26, 2010 12:45 pm by xfckup |
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Huh? BSP compilation ran out of memory.... Call of Duty 4 : CoD4 MP Mapping no, it is fullbright indeed, meaning that there is no lightmap being created...no lighting, no shadows, this is definitly wrong and not because of your ingame settings or lower contrast ;) did you check your worldspawnsettings like mystic suggested?... [more] |
16 | 2071 | Sep 20, 2010 12:29 pm by xfckup |
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Merge UV maps , how to? General Gaming Topics : General Modeling just merge the objects into one polymesh, by selecting one model to start with, then attaching the other objects; each subelement will retain its uv coordinates, you will have to re-puzzle your uv-layout again to make it fit on one skin...then you can use... [more] |
3 | 3736 | Sep 7, 2010 04:01 pm by xfckup |
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Call of Duty: Black Ops Multiplayer Reveal Event Call of Duty: Black Ops : CoDBO General Eladd writes...Quote:But is there // lean // ? lean in bo has been confirmed long time ago...the footy we see is from the xbox, and they never had lean on the consoles, hence no lean in recent gameplay videos...... [more] |
25 | 2869 | Sep 3, 2010 03:30 pm by xfckup |
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Star Wars GW mod BETA!!! Call of Duty 4 : CoD4 Offsite Links fellow mappers and modders, we have made a little update on our mod, took us 8 long months to get it to a level to be able to release this, hope you dont mind the little bugs that we still haven`t been able to iron out, but maybe you might want to have a ... [more] |
21 | 4670 | Aug 7, 2010 12:09 am by xfckup |
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Problem with window Call of Duty 4 : CoD4 SP Mapping hold the alt key, then paint height or alpha with rmb or lmb...but there should be some good tutorials about basics like this :)... [more] |
9 | 2723 | Jun 7, 2010 08:55 pm by xfckup |
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Problem with window Call of Duty 4 : CoD4 SP Mapping maybe the editing dialog window pops up outside of your desktop area, you could try to switch your resolution to a bigger one, to make that dialog accessible...... [more] |
9 | 2723 | Jun 5, 2010 12:40 pm by xfckup |
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Glowing textures Call of Duty 4 : CoD4 MP Mapping try material type "model unlit" in assman for the self illuminated parts of your model... ... [more] |
7 | 3137 | Jun 3, 2010 11:17 pm by xfckup |
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[Release] Demon Mod COD4 1.3 Call of Duty 4 : CoD4 Map + Mod Releases congrats :)... [more] |
26 | 4102 | May 26, 2010 01:54 pm by xfckup |
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Imported Weapon Animations No Reload Sound Call of Duty 4 : CoD4 General make sure that you export the reload xanim with the corresponding notetrack!... [more] |
5 | 2072 | May 22, 2010 02:33 pm by xfckup |
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CoD i have Dynamis Shadows [NOT FAKE] Call of Duty : CoD+UO General nice find :)... [more] |
4 | 2732 | Apr 30, 2010 07:34 pm by xfckup |
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Mystery 'Clip_nosight_for_bridge..' texture intruding on caulk Call of Duty 4 : CoD4 MP Mapping clip_nosight_for_bridge_on_jeepride_fire_clip has the same preview picture in the radiant, this happend to me once before...you could make a backup of your map (and maybe prefabs) and open it with a texteditor; then use the search and replace function and... [more] |
9 | 2422 | Apr 28, 2010 01:23 pm by xfckup |
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Little Model Problem Call of Duty 2 : CoD2 General is this a custom xmodel? looks like the normals are flipped...... [more] |
4 | 1842 | Apr 25, 2010 10:39 pm by xfckup |
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How do i modify nightvision in multiplayer? Call of Duty 4 : CoD4 Scripting zeroy writes...Quote:_INSANE_ writes...Quote:Somebody has some rips which include vision files... maybe someone can find you a link. I released the rip with the help of a few clever programmers More here (Admin/Mods can remove the link if they feel... [more] |
9 | 3340 | Jan 14, 2010 01:20 pm by xfckup |
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How do i modify nightvision in multiplayer? Call of Duty 4 : CoD4 Scripting be aware that it only seems to be working when compiled into a mod and run from there...... [more] |
9 | 3340 | Jan 13, 2010 09:17 am by xfckup |
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Star Wars GW mod BETA!!! Call of Duty 4 : CoD4 Offsite Links DemonSeed writes...Quote:On the issue of the light sabers, I would point out that technically, this is a Star Wars mod and not a Jedi Knight mod. Neither the Rebel Alliance nor the Imperial Forces used light sabers. My major criticism of the mod is tha... [more] |
21 | 4670 | Dec 30, 2009 01:54 pm by xfckup |
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