| |
Topic |
Replies |
Views |
Last Post |
 |
See through terrainCall of Duty 2 : CoD 2 Level DesignTo make a wall you can shoot through:
Create your wall (caulk brush) and texture it with wood. (or any texture
you like)
Select the wall then right click in the 2D window.
Select "Make Non-Coliding". (Your wireframe outline in the 2D window will
now ... [ more] |
7 |
71 |
Jun 28, 2008 05:00 pm by Morphisnb |
 |
See through terrainCall of Duty 2 : CoD 2 Level DesignThere is grass without blend.
Usually you see blend textures right next to the regular texture in
Radiant.
The "grass_" right next to "grass_blend"
Use a "PLAYER CLIP" texture in "Tools" to block players... [ more] |
7 |
71 |
Jun 28, 2008 04:04 pm by Morphisnb |
 |
See through terrainCall of Duty 2 : CoD 2 Level DesignMake sure your not using a "blend" texture for your terrain.... [ more] |
7 |
71 |
Jun 28, 2008 03:41 pm by Morphisnb |
 |
Compile Reflections ProblemCall of Duty : CoD Level DesignYou have a nodes without volume and a leak
The numbers after the "node reference point" are the location on the map in
X,Y,Z.
Look at the BSP LEAKFILE for locations of the leak.
Something sticking through your skybox possibly?
Quote:24271 files in... [ more] |
2 |
48 |
Jun 26, 2008 10:26 pm by Morphisnb |
 |
Custom Texture not showing upCall of Duty 4 : CoD 4 Level DesignYes they are default,
As long as all the other settings in the pic match yours (excluding Surface
type, Usage and Locales as these shouldn't matter) it should work. The
problem may be elsewhere.
Do you have your .ff files in a folder inside the user... [ more] |
14 |
172 |
Jun 26, 2008 09:09 pm by Morphisnb |
 |
Custom Texture not showing upCall of Duty 4 : CoD 4 Level DesignIn that pic I'm using normal and specular maps but you don't need them for
the texutre to show.
Most everything is default settings. Just double check the "Framebuffer
operations" settings.
... [ more] |
14 |
172 |
Jun 25, 2008 07:44 pm by Morphisnb |
 |
Custom Texture not showing upCall of Duty 4 : CoD 4 Level DesignI haven't tried converting a .jpg
I know .dds and .tga work
Here's a pic of settings:
http://h1.ripway.com/Morphisnb/Maps/Mymaps/textures/assman_roof_wall_06.jpg... [ more] |
14 |
172 |
Jun 25, 2008 07:32 pm by Morphisnb |
 |
Custom Texture not showing upCall of Duty 4 : CoD 4 Level DesignThis is how I test textures locally.
From OLD MAN WITH GUN:
Quote:Since patch 1.5 the game doesn't load images from the folder
raw/images, they have to be in an iwd file.
Create a new folder called images on your desktop. Copy all iwi files of y... [ more] |
14 |
172 |
Jun 25, 2008 06:32 pm by Morphisnb |
 |
COD: World at War trailerMODSonline : In The News
http://www.gametrailers.com/player/35413.html
http://youtube.com/watch?v=y1rtNwTVdho... [ more] |
1 |
21 |
Jun 21, 2008 12:58 pm by Morphisnb |
 |
Making Foliage Call of Duty 4 : CoD 4 Level DesignYes click "model" then navigate to the "xmodel" folder located in the"raw"
folder.
... [ more] |
5 |
121 |
Jun 20, 2008 06:56 pm by Morphisnb |
 |
New Treyarch SiteMODSonline : GeneralDid "Papa Bear" tell them they needed this?... [ more] |
4 |
75 |
Jun 19, 2008 08:31 pm by Morphisnb |
 |
Battlefield: Bad Company - PreviewMODSonline : In The NewsUnfortunately it requires a taste for consoles. ... [ more] |
7 |
108 |
Jun 16, 2008 09:05 pm by Morphisnb |
 |
Red tint on map, But plenty of reflection probes? and hasn't been like this beforeCall of Duty 4 : CoD 4 Level DesignUpdate zone files?
Try copying the .map file, rename it something a little different, then
compile it and see if it's the same. ... [ more] |
5 |
85 |
Jun 16, 2008 06:21 pm by Morphisnb |
 |
Red tint on map, But plenty of reflection probes? and hasn't been like this beforeCall of Duty 4 : CoD 4 Level DesignDon't forget to compile reflections and build fast file. ... [ more] |
5 |
85 |
Jun 16, 2008 06:14 pm by Morphisnb |
 |
Default Textures Problems.Call of Duty 2 : CoD 2 Level DesignSimilar thing happened here:
http://www.infinityward.com/community/forum/index.php?topic=39556.0... [ more] |
10 |
120 |
Jun 11, 2008 07:38 pm by Morphisnb |
 |
Default Textures Problems.Call of Duty 2 : CoD 2 Level DesignTry this;
Hold down "shift" and hit "L" to get into "light mode".
Select your buggy texture and bring up the surface editor ( "s" ) and click
"natural".
You should see the "grey squares"align themselves.
If you see any other squished or stetche... [ more] |
10 |
120 |
Jun 10, 2008 09:00 pm by Morphisnb |
 |
First Call Of Duty 5 Images And Details, Xbox 360 Is The Lead VersionMODSonline : In The NewsThe images and article are gone.
If you folow the source you get this:
Call of Duty 5 article taken down.
Due to legal reasons the article containing the scans from Issue 35 of
Official Xbox 360 Magazine (UK) has been taken down. Apologies to both t... [ more] |
17 |
254 |
Jun 10, 2008 05:50 pm by Morphisnb |
 |
QUESTION: Level Reverts Bacl to Original Phase When Testing...Call of Duty 4 : CoD 4 Level DesignDon't foget to build your fast file after you compile.... [ more] |
8 |
103 |
Jun 8, 2008 06:01 pm by Morphisnb |
 |
ForestCall of Duty 4 : CoD 4 Level DesignWhen you start Radiant, scroll through all the textures and
there are Foliage textures at the end of the WHOLE list...lol
Uncategorized they are.
P.S.,
I can't do it because my Radiant crashes when I try to scroll all the
textures.
edit... [ more] |
5 |
116 |
Jun 7, 2008 09:32 pm by Morphisnb |
 |
Playing STALKER for realMODSonline : In The News"These guys play popular S.T.A.L.K.E.R. video game for real. They on
purpose go to the Chernobyl area of the nuclear disaster explosion site
dress in Stalker themed clothes and play, even involving armored vehicles
and real guns. And thats all just a few... [ more] |
1 |
31 |
May 31, 2008 03:09 pm by Morphisnb |
 |
Site Feedback - What have you got to say?MODSonline : In The NewsNovemberDobby writes...Quote:How about increasing the size of the box at
the top, so you can see six forums topics and the 'Join chat' button is
under the 'upgrade' button?
How about a scrolling box with 10 forum topics. Then the box
size will remain ... [ more] |
40 |
282 |
Apr 28, 2008 06:11 pm by Morphisnb |
 |
Decals in multiplayerCall of Duty 2 : CoD 2 Level DesignIs it possible to have different graphics settings for MP and SP ?... [ more] |
7 |
147 |
Apr 27, 2008 10:51 am by Morphisnb |
 |
Post 1001 about loadscreen.Call of Duty 4 : CoD 4 Level DesignJust to remind everyone:
The part where the wiki says to save and exit and run converter (at the end
of their tut), dont do that. Just hit PC convert.
... [ more] |
12 |
238 |
Apr 27, 2008 10:49 am by Morphisnb |
 |
Decals in multiplayerCall of Duty 2 : CoD 2 Level DesignThey work in MP also.
What happens when they don't work?
Do they work in radiant but not in the map?
... [ more] |
7 |
147 |
Apr 27, 2008 09:19 am by Morphisnb |
 |
Normal mapsCall of Duty 2 : CoD 2 Level Designhttp://www.modwiki.net/wiki/Texturing... [ more] |
5 |
131 |
Apr 26, 2008 12:20 pm by Morphisnb |