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Topic: Compile ERROR: Could not open 'maps/mp/mp_last_dam.gsc ( can't find gsc file but its there ) |
Breez |
General Member Since: May 26, 2009 Posts: 53 Last: Jul 25, 2009 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Saturday, May. 30, 2009 11:51 am |
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Hi Guys I got compile error map still works but I think thats the reason my waterfall is not working cas of above error
First of all I have created a file called
mp_last_dam.gsc and put it in raw/maps/mp directory
this is what my gsc file looks like
Code:
main()
{
maps\mp\_load::main();
maps\mp\mp_last_dam_fx::main();
// If the team nationalites change in this file,
// you must update the team nationality in the level's csc file as well!
game["allies"] = "russian";
game["axis"] = "german";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "german";
game["axis_soldiertype"] = "german";
setdvar( "r_specularcolorscale", "1" );
}
When Compiling I get this error guys
Entire light compile finished in 12 minutes 8 seconds
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english mp_Last_Dam
Fastfile 1 of 1, "mp_Last_Dam": [ver. 387] process...
ERROR: Could not open 'maps/mp/mp_last_dam.gsc'
failed loading 'maps/mp/mp_last_dam.gsc' of type 'rawfile' found in source file '../zone_source/mp_Last_Dam.csv'
and I also get this error at the end of the compile list
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'
ERROR: Could not open '../zone_source/mptypes_pacific.csv'
When I originaly created my mp map I called it Last_Dam but all my files are saved as last_dam do you guys know if that would make a differents ?
Thanks for any help
edited on May. 30, 2009 07:53 am by Breez |
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FAFFER |
General Member Since: May 1, 2005 Posts: 647 Last: Sep 17, 2011 [view latest posts] |
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Breez |
General Member Since: May 26, 2009 Posts: 53 Last: Jul 25, 2009 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Saturday, May. 30, 2009 12:04 pm |
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This is what my zone_source looks like
Code:
// NOTE: If you add a comment, put a space after the double forward slash or you will get issues
col_map_mp,maps/mp/mp_last_dam.d3dbsp
rawfile,maps/mp/mp_last_dam.gsc
impactfx,mp_Last_Dam
sound,common,mp_last_dam,!all_mp
sound,generic,mp_last_dam,!all_mp
sound,voiceovers,mp_last_dam,!all_mp
sound,multiplayer,mp_Last_Dam,!all_mp
character,char_usa_raider_player_rifle
character,char_usa_raider_player_cqb
character,char_usa_raider_player_assault
character,char_usa_raider_player_lmg
character,char_usa_raider_player_smg
character,char_jap_impinf_player_smg
character,char_jap_impinf_player_rifle
character,char_jap_impinf_player_lmg
character,char_jap_impinf_player_cqb
character,char_jap_impinf_player_assault
fx,env/water/fx_wtrfall_md
xmodel,skybox_mp_knee
Thanks for the help so far :)
edited on May. 30, 2009 08:05 am by Breez |
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FAFFER |
General Member Since: May 1, 2005 Posts: 647 Last: Sep 17, 2011 [view latest posts] |
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Breez |
General Member Since: May 26, 2009 Posts: 53 Last: Jul 25, 2009 [view latest posts] |
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FAFFER |
General Member Since: May 1, 2005 Posts: 647 Last: Sep 17, 2011 [view latest posts] |
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Breez |
General Member Since: May 26, 2009 Posts: 53 Last: Jul 25, 2009 [view latest posts] |
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Breez |
General Member Since: May 26, 2009 Posts: 53 Last: Jul 25, 2009 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Saturday, May. 30, 2009 03:27 pm |
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ok now I get this error when Im trying to start the server
Code: ------- Game Initialization -------
gamename: Call of Duty: World at War
gamedate: Mar 31 2009
Dog_CreateAnims
Error: Could not load rawfile "maps/mp/mp_last_dam_fx.gsc".
Error:
******* Server script compile error *******
Error: Could not find script 'maps/mp/mp_last_dam_fx'
************************************
Database: Assets Sync Started
Database: Assets Sync Finished
********************
ERROR: Server script compile error
Could not find script 'maps/mp/mp_last_dam_fx'
(see console for details)
********************
----- Server Shutdown -----
==== ShutdownGame (1) ====
---------------------------
Database: Assets Sync Started
Database: Assets Sync Finished
Hitch warning: 5527 msec frame time
Hitch warning: 616 msec frame time
Hitch warning: 1331 msec frame time
Hitch warning: 874 msec frame time
and I still get This error when I'm compiling
Fastfile 1 of 1, "localized_mp_last_dam": [ver. 387] process...
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'
ERROR: Could not open '../zone_source/mptypes_pacific.csv' |
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FAFFER |
General Member Since: May 1, 2005 Posts: 647 Last: Sep 17, 2011 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Saturday, May. 30, 2009 05:12 pm |
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assuming u dont have a fx file...
this line in your gsc...
maps\mp\mp_last_dam_fx::main();
needs to become
// maps\mp\mp_last_dam_fx::main();
until u do have a fx file.
Quote: If you add a comment, put a space after the double forward slash or you will get issues
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Breez |
General Member Since: May 26, 2009 Posts: 53 Last: Jul 25, 2009 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Saturday, May. 30, 2009 07:15 pm |
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I do have an fx file as it has waterfall effect in the map and my fx is called
mp_last_dam_fx.gsc
and this is what I got inside it
Code: #include maps\mp\_utility;
main()
{
precacheFX();
spawnFX();
}
precacheFX()
{
level._effect["waterfall"] = loadfx("env/water/fx_wtrfall_md");
}
spawnFX()
{
playLoopedFx(level._effect["waterfall"], 4, (100.0,1042.5,24.5), 0, anglestoforward ((0,90,0)), anglestoup((0,0,0)));
}
All thou my water fall is not working for some reason all the right files are there and I did follow tutorial step by step
--------------------------------------
Now it loads up missing file for GSC right at the end it spits me out this error when compiling
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'
ERROR: Could not open '../zone_source/mptypes_pacific.csv'
and this is the whole compile log
Code: CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files\Activision\Call of Duty - World at War\bin/main
C:\Program Files\Activision\Call of Duty - World at War\main\iw_23.iwd (3 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_22.iwd (529 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Program Files/Activision/Call of Duty - World at War//main
C:/Program Files/Activision/Call of Duty - World at War//main_shared
C:\Program Files\Activision\Call of Duty - World at War\bin/raw
C:\Program Files\Activision\Call of Duty - World at War\bin/raw_shared
C:\Program Files\Activision\Call of Duty - World at War\bin/devraw
C:\Program Files\Activision\Call of Duty - World at War\bin/devraw_shared
C:/Program Files/Activision/Call of Duty - World at War//raw
C:/Program Files/Activision/Call of Duty - World at War//raw_shared
C:/Program Files/Activision/Call of Duty - World at War//devraw
C:/Program Files/Activision/Call of Duty - World at War//devraw_shared
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files/Activision/Call of Duty - World at War//raw/english
File Handles:
----------------------
22745 files in iwd files
Loading map file C:\Program Files\Activision\Call of Duty - World at War\map_source\mp_last_dam.map
**********************
******* leaked *******
**********************
================================
WROTE BSP LEAKFILE: C:\Program Files\Activision\Call of Duty - World at War\map_source\mp_last_dam.lin
================================
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...
Entire light compile finished in 29 minutes 29 seconds
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english mp_last_dam
Fastfile 1 of 1, "mp_last_dam": [ver. 387] process...deleted 47 duplicate polys from 308 poly mesh (null)
deleted 6 duplicate polys from 199 poly mesh (null)
deleted 47 duplicate polys from 308 poly mesh (null)
deleted 6 duplicate polys from 199 poly mesh (null)
deleted 47 duplicate polys from 308 poly mesh (null)
deleted 6 duplicate polys from 199 poly mesh (null)
deleted 47 duplicate polys from 308 poly mesh (null)
deleted 6 duplicate polys from 199 poly mesh (null)
link...compress...save...done.
args: -nopause -language english localized_mp_last_dam
Fastfile 1 of 1, "localized_mp_last_dam": [ver. 387] process...
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_code_post_gfx_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv'
ERROR: Could not open '../zone_source/english/assetlist/localized_common_mp.csv'
ERROR: Could not open '../zone_source/mptypes_pacific.csv'
link...compress...save...done.
Moving C:\Program Files\Activision\Call of Duty - World at War\zone\english\mp_last_dam.ff
to C:\Program Files\Activision\Call of Duty - World at War\usermaps\mp_last_dam\mp_last_dam.ff
Moving C:\Program Files\Activision\Call of Duty - World at War\zone\english\localized_mp_last_dam.ff
to C:\Program Files\Activision\Call of Duty - World at War\usermaps\mp_last_dam\localized_mp_last_dam.ff
Copying C:\Program Files\Activision\Call of Duty - World at War\usermaps\mp_Last_Dam\localized_mp_last_dam.ff
to C:\Documents and Settings\Breez\Local Settings\Application Data\Activision\CodWaW\usermaps\mp_Last_Dam\localized_mp_last_dam.ff
Copying C:\Program Files\Activision\Call of Duty - World at War\usermaps\mp_Last_Dam\mp_last_dam.ff
to C:\Documents and Settings\Breez\Local Settings\Application Data\Activision\CodWaW\usermaps\mp_Last_Dam\mp_last_dam.ff
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