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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Zombie/Co-Op Mapping
CoD: World at War co-op mapping and level design. Zombie maps and other co-op mapping help.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: NEW TUTORIAL: Shi No Numa
TheDelta
General Member
Since: Nov 27, 2008
Posts: 11
Last: Jul 28, 2009
[view latest posts]
Level 1
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Jul. 24, 2009 02:50 pm
got the same error:

SERVER SCRIPT COMPILE ERROR
UNKNOWN FUNCTION
animscripts\utility::Set Env (env);
unkown function (file maps/_utility.gsc line 3066)

Any suggestions?

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{UST}grimreaper
General Member
Since: Dec 30, 2004
Posts: 32
Last: Aug 8, 2009
[view latest posts]
Level 2
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Jul. 24, 2009 06:43 pm
No suggestions as of yet mate but what i have done is a compleat uninstall of the game mod tools as well cleaned out registry and left nothing relating to COD W@W
have just finished the re-install from beging to end done the convert ran the map and guess what!!!!!!!!
IT STILL IS,NT WORKING and still has the same ERROR

SERVER SCRIPT COMPILE ERROR
UNKNOWN FUNCTION
animscripts\utility::Set Env (env);
unkown function (file maps/_utility.gsc line 3066)

so it obviously is,nt any thing i have done now why it should work for a few people i dont know but for most it just reffuses to run perhaps those wizzards at treyarch could enlighten us to why they do a tutorial that dose,nt work correctly for the odd few that have managed to get into the map just look at the spinnng trap for heaven sake it goes side ways.

with regards to the error i have even went into the _utility.gsc deleated line 3066 recomplied the map ran it and guess what same error again now how is that possilbe when that line is no longer there
im sure if we keep plugging away at it sooner or later we will resolve this error and then we can move onto the next
once again if i solve it ill post solution here
happy mapping guys

edited on Jul. 24, 2009 02:45 pm by {UST}grimreaper
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{UST}grimreaper
General Member
Since: Dec 30, 2004
Posts: 32
Last: Aug 8, 2009
[view latest posts]
Level 2
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Jul. 24, 2009 09:06 pm
ITS WORKING
ok after a lot of work i have finaly got kyassuru to run after i had done the compleat re-install Once again i compiled the map and the patch took note of all the errors missing csc ,gsc,sound fx ect and worked through them one by one adding them to the relivent folders. Iextracted all the missing files from stumpf ff and stumpf patch took a while but once in place i compliled kyassuru map file as mod specific then compiled kyassuru patch with only the FF selected and mod specific .Then compiled the mod then ran the game from the launcher with devolper set to 2 and devloper_script set to 1
and hey presto it ran hope this helps anyone having same probs as me
Now the fun bit lets see if i can get my own map to run with the new mod
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TheDelta
General Member
Since: Nov 27, 2008
Posts: 11
Last: Jul 28, 2009
[view latest posts]
Level 1
Category: CoDWW Zombie/Co-Op Mapping
Posted: Saturday, Jul. 25, 2009 10:21 am
SO i have to do a reinstall or just make that patch.ff and alle the missing files?
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{UST}grimreaper
General Member
Since: Dec 30, 2004
Posts: 32
Last: Aug 8, 2009
[view latest posts]
Level 2
Category: CoDWW Zombie/Co-Op Mapping
Posted: Saturday, Jul. 25, 2009 02:42 pm
No i am not saying do a compleat re-install i did that for a my piece of mind to confirm if the error had resulted from me messing with any of the gsc files ECT and has it turned out the error was not of my making.
So you ask just bulid the patch ff YES got to build the patch ff also dont forget to build the mod as well and check your mods folder to ensure that they have been created
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P.C.Invasion
General Member
Since: Mar 22, 2005
Posts: 700
Last: Oct 21, 2013
[view latest posts]
Level 6
Category: CoDWW Zombie/Co-Op Mapping
Posted: Saturday, Jul. 25, 2009 03:53 pm
I'm finished with this for a while. I had a whole new clean install of the game, updated patches for the game and mod tools, and now I have a whole new slew of errors. It doesn't seem to matter what tutorial I use, I come up with error after error, after missing file after missing file......

Things were so much easier with older versions of cod.

Maybe in the NEXT 900+ MB patch release, there will actually be support and all of the necessary files included to make a simple freakin' zombie map, without having to go to 3rd party FF extractors and hunting down, copy-pasting, and swapping out YOUR_MAPNAME wild goose chase B.S. This is horribly inefficient and frustrating.

If they don't want people modding their zombie game, why don't they just say so?
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
[view latest posts]
Level 9
Category: CoDWW Zombie/Co-Op Mapping
Posted: Saturday, Jul. 25, 2009 04:45 pm
I've got everything working now it seems, Treyarchs tutorial is fine, so follow that.

Install the kyassuru source AFTER the modtools1.3 update.

I'll make complete wiki source like Asylums soon.

Tips: Do not use clientscripts, even those from sumpf.
remove all buyable weapons from your map.

Only add weapon that are in nazi_zombie_yourmapname.

If you want to add more add it to the list in that file using the same format, then grab the weapon file from raw/weapons/sp and copy paste it into mod/yourmod/weapons/sp.

The only thing that's not working right is my zipline, but I customised the hell out of it so I probably made a mistake.
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Saturday, Jul. 25, 2009 06:40 pm
If you do what techno said, it should work. It worked without any problems for me.
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