Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 110 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Soldier of Fortune
Category: SoF Mapping
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune, the original game.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: 3DMax model import
SeTanTA
General Member
Since: Aug 25, 2004
Posts: 202
Last: Apr 7, 2008
[view latest posts]
Level 4
Category: SoF Mapping
Posted: Tuesday, Nov. 21, 2006 04:14 pm
Hi

I am trying to follow the ghoul model tutorial to import a ghoul object into SoF, but I am having problems....

I found the g_generic.ccp file in the SDK folders and tried changing this - but it has no effect on radiant or within the game - I already tried copying the gameccp folder to base etc

Where should this file/folder go to affect the game - ie to show the model in-game?

The only thing I can see to change is the entities.def - if I do this then a model does show in Radiant (the bounding box) but does not show in the game in the bsp - even though the ghoul is present in my SoF game folders

So where do I write the spawn functions etc for the model?

Any help would be much appreciated [thumbs_up]
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Soldier of Fortune : SoF Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»