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Latest Posts by SeTanTA
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Making teleport
Soldier of Fortune : SoFII Editing, Gaming, and Design
Hi Follow this tutorial You should have no problems Teleporter SoF2 edited on Apr. 7, 2008 01:09 pm by SeTanTA... [more]
11 186 Apr 7, 2008 01:08 pm
by SeTanTA
walk through brushs...
Soldier of Fortune : SoFII Editing, Gaming, and Design
Hi I don't know if this will help but in SoF1 mapping you give the texture on the brush a "mist" property so that you can walk through it... ... [more]
5 244 Jan 26, 2008 06:50 am
by SeTanTA
bsp fullvis
Soldier of Fortune : SoFII Editing, Gaming, and Design
np ... [more]
9 262 Jan 5, 2008 05:55 am
by SeTanTA
bsp fullvis
Soldier of Fortune : SoFII Editing, Gaming, and Design
Hi Try selecting all the visible brushes / entities in your map - then copy/paste them to a new map You may be able to use "select inside" to select many brushes at one time ... [more]
9 262 Jan 4, 2008 12:52 pm
by SeTanTA
bsp fullvis
Soldier of Fortune : SoFII Editing, Gaming, and Design
Hi If you build the box around your map and then try full-vis...and it works - then the error is almost certainly a leak in the map Radiant usually finds this during the vis process and illustrates it with a red line showing the leak position ... [more]
9 262 Jan 3, 2008 09:43 am
by SeTanTA
bsp fullvis
Soldier of Fortune : SoFII Editing, Gaming, and Design
Hi Sounds like you have made a brush error or something similar It is preventing the BSP process finishing You may need to revert back to an earlier version of the map if you have one Try making a big solid box around all your map - then try f... [more]
9 262 Jan 2, 2008 03:21 pm
by SeTanTA
where is the love?
Soldier of Fortune : SoF Editing, Gaming, and Design
Start again and follow the tutorial exactly step by step You either have not unpacked the textures into the correct folder or your paths are incorrect... [more]
2 222 Oct 20, 2007 04:08 pm
by SeTanTA
Bulletproof Glass?
Soldier of Fortune : SoF Editing, Gaming, and Design
np - I will pm you ... [more]
8 257 Oct 1, 2007 04:32 pm
by SeTanTA
Bulletproof Glass?
Soldier of Fortune : SoF Editing, Gaming, and Design
I messed around with tokyo glass and you can make it bulletproof by deselecting "Alpha tex" in surface properties You may find that the view of the player on the other side can disappear if you are close up to the glass and near the edge of the brush -... [more]
8 257 Sep 30, 2007 08:20 am
by SeTanTA
Bulletproof Glass?
Soldier of Fortune : SoF Editing, Gaming, and Design
Yeah sry Nott - that does not work - you can still shoot through the glass You can get the effect you are after though by making a normal brush the same size as the window, I used texture armoury 1_2_subfloor - put this next to the glass like a sandwic... [more]
8 257 Sep 29, 2007 09:56 am
by SeTanTA
Bulletproof Glass?
Soldier of Fortune : SoF Editing, Gaming, and Design
Use Tokyo glass texture with surface flags trans66 and solid ... [more]
8 257 Sep 29, 2007 07:18 am
by SeTanTA
cod2, compile map error
Soldier of Fortune : SoF Editing, Gaming, and Design
Try downloading the file from here and installing it in your system32 folder http://www.dll-files.com/dllindex/pop.php?d3dx9_27 ... [more]
6 461 Aug 17, 2007 06:09 am
by SeTanTA
sof1 mapping
Soldier of Fortune : SoF Editing, Gaming, and Design
Yes RDAM Clan are currently mapping for a new "Bunny Track" gametype created by Peter RDAM...... [more]
8 563 Aug 16, 2007 11:11 am
by SeTanTA
SOF platinum?
Soldier of Fortune : SoFII Editing, Gaming, and Design
SOF 1... [more]
4 311 Aug 16, 2007 11:08 am
by SeTanTA
this is wierd
Soldier of Fortune : SoFII Editing, Gaming, and Design
Try "n" not "end"....... [more]
4 2384 Mar 14, 2007 05:53 am
by SeTanTA
I realy need help.....
Soldier of Fortune : SoF Editing, Gaming, and Design
Hi Firstly - this is a SoF2 question and you have posted it in the SoF1 section It is not clear what you want - I think you have watched the videos about creating a room but you need to know how to set up / start Radiant - in which case you need to ... [more]
6 714 Mar 7, 2007 04:36 am
by SeTanTA
Do you notice any posts missing?
Soldier of Fortune : SoFII Editing, Gaming, and Design
GJ ... [more]
2 438 Dec 24, 2006 04:59 am
by SeTanTA
Qped?
Soldier of Fortune : SoF Editing, Gaming, and Design
If you are modifying existing textures you should put the textures in "USER" folders user/ghoul etc This will be the same in the pak you produce I use QPed to view a pak and Pakscape to create a pak ... [more]
6 506 Dec 5, 2006 04:37 pm
by SeTanTA
Qped?
Soldier of Fortune : SoF Editing, Gaming, and Design
Use Pakscape - it always works for me... ... [more]
6 506 Dec 5, 2006 05:07 am
by SeTanTA
program
Soldier of Fortune : SoF Editing, Gaming, and Design
The minimum you will need is the SoFSDK program available for download on this site Check out Downloads/Soldier of Fortune/Utilities... See also the SoF mapping tutorials to see how to set it up (it is also explained there why you might need other... [more]
3 437 Dec 1, 2006 04:41 pm
by SeTanTA
U slate my film - I breaka ur face!
MODSonline : In The News
Some game related news here http://wired.com/wired/archive/14.12/ragingboll.html Uwe Boll, director of such game inspired "classics" as Bloodrayne ,Postal, Alone in the Dark, Dungeon Siege and House of the Dead challenges his critics to a boxing ma... [more]
1 401 Nov 27, 2006 02:36 pm
by SeTanTA
Missing model textures
Soldier of Fortune : SoF Editing, Gaming, and Design
I found them thx ... [more]
2 509 Nov 22, 2006 12:17 pm
by SeTanTA
Missing model textures
Soldier of Fortune : SoF Editing, Gaming, and Design
Hi I am looking for a pack of textures that was once available on the web for the police car / taxi etc (generic american car ) I know I had this but cannot find it anywhere now Has anyone got an active link to these files on the web - or altern... [more]
2 509 Nov 21, 2006 03:13 pm
by SeTanTA
3DMax model import
Soldier of Fortune : SoF Editing, Gaming, and Design
Hi I am trying to follow the ghoul model tutorial to import a ghoul object into SoF, but I am having problems.... I found the g_generic.ccp file in the SDK folders and tried changing this - but it has no effect on radiant or within the game - I alr... [more]
1 414 Nov 21, 2006 11:14 am
by SeTanTA
Suggestion to a map challange
Soldier of Fortune : SoFII Editing, Gaming, and Design
I think it is a good idea - especially if you can get some bots in the map - coop style I only map for SoF1, but myself and Jan RDAM have already had ideas along these lines Here is a map from the RDAM Clan, a re-creation of the House of Blue Leaves... [more]
14 838 Nov 14, 2006 04:36 am
by SeTanTA
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