MODSonline
  Welcome Guest to MODSonline Home | Forums | Register | Login
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Wiki *
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
FAFFER [Forum]

1 Members and 10 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Wednesday, Nov. 19th
Half-Life 1 $0.98
Sunday, Nov. 16th
MODSonair 154 Live
Friday, Nov. 14th
MODSonair Episode 153
Tuesday, Nov. 11th
Mirror's Edge - Review
Sunday, Nov. 9th
MODSonair 153 Live
Latest Poll
Would you pay for mod tools?
I would pay a one time fee for mod tools for my favorite title 8.76%
I would pay a monthly/yearly subsrciption fee for mod tools for my favorite title 0.52%
I already paid for the game - Tools should come bundled because I am just fixing what the developers broke 68.04%
100% definitely NOT! 18.56%
I haven't seen a game yet that wasn't 100% perfect when the developers released it 2.58%
Games are the devil! 1.55%
Read More...
16 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
PROBLEMS WITH THE EDITOR *READ THIS*
CoD 2 Level Desi.. Posts: (124) Views: (5851) by Kewlt
script compile error
CoD 4 Scripting.. Posts: (1) Views: (13) by ThisGuy
CoD5 Mapping Tools
CoD:WW Level Des.. Posts: (45) Views: (692) by StrYdeR
COD Waw ModTools out soon!
CoD:WW Level Des.. Posts: (2) Views: (52) by Sparks.
Art of War Central Half-Life 2 Mods for Dummies
Forums
MODSonline.com Forums

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Soldier of Fortune
Category: SoFII Editing, Gaming, and Design
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, narc, ReverendTed, rEdrUmMDK, Foxhound, PleaseMYOB, batistablr, Welshy
Latest Posts
Subscribed Posts
Search
Restricted Access Restricted Access subscribe
Author Topic: bsp fullvis
Kuyuchi
General Member
Since: Oct 21, 2007
Posts: 9
Last: Jan 4, 2008
[view latest posts]
Level 0
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Jan. 2, 2008 09:29 am
ive been working on my map a lot lately and i never have problems with doing Bsp fullvis so i can see my map.
but today i wanted to see my map again so i did bsp fullvis but this time radiant didnt make changes in the .bsp file. it only changed the .map .lin and .bak files. i also tried to save it under a new name but when i did this radiant didn't even create a .bsp file. so i can't see the changes i make to my map in the game, only in radiant because radiant opens the .map file.
can anyone help me please ?
SeTanTA
General Member
Since: Aug 25, 2004
Posts: 202
Last: Apr 7, 2008
[view latest posts]
Level 4
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Jan. 2, 2008 03:21 pm
Hi

Sounds like you have made a brush error or something similar

It is preventing the BSP process finishing

You may need to revert back to an earlier version of the map if you have one

Try making a big solid box around all your map - then try full-vis - this will test if it has a hole/ leak etc (which should really show up during the vis process)

[thumbs_up]
Kuyuchi
General Member
Since: Oct 21, 2007
Posts: 9
Last: Jan 4, 2008
[view latest posts]
Level 0
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Jan. 2, 2008 04:08 pm
yeah you must be right because i tried something new i never tried before which is making gametype_players and giving them entities. i deleted all of them after i got this problem but it did not solve it.

with a big box do you just mean 4 walls built around my whole map and then try bsp fullvis again? what and where will i see the error?

thnx for helping
SeTanTA
General Member
Since: Aug 25, 2004
Posts: 202
Last: Apr 7, 2008
[view latest posts]
Level 4
Category: SoFII Editing, Gaming, and Design
Posted: Thursday, Jan. 3, 2008 09:43 am
Hi

If you build the box around your map and then try full-vis...and it works - then the error is almost certainly a leak in the map

Radiant usually finds this during the vis process and illustrates it with a red line showing the leak position

If (which I think is more likely) you have a brush or entity error - it is usually the best solution to revert to an earlier map version and try again

[thumbs_up]
Kuyuchi
General Member
Since: Oct 21, 2007
Posts: 9
Last: Jan 4, 2008
[view latest posts]
Level 0
Category: SoFII Editing, Gaming, and Design
Posted: Thursday, Jan. 3, 2008 11:15 am
Ye ive seen that red line before but i never had a problem when that line was there. i dont think i have a earlier map version but ill try to find one else i am in trouble hehe.
Kuyuchi
General Member
Since: Oct 21, 2007
Posts: 9
Last: Jan 4, 2008
[view latest posts]
Level 0
Category: SoFII Editing, Gaming, and Design
Posted: Thursday, Jan. 3, 2008 01:51 pm
Ok i just found out i dont have any backups of the .map file of my map only of the .bsp file. but you cant open a .bsp file with radiant is that right? so this basicly means im screwed and i cant continue working on my map? well i can work on it in radiant but i can never open it in sof again right? i hope there is another solution for me to fix this else im kinda screwed.
SeTanTA
General Member
Since: Aug 25, 2004
Posts: 202
Last: Apr 7, 2008
[view latest posts]
Level 4
Category: SoFII Editing, Gaming, and Design
Posted: Friday, Jan. 4, 2008 12:52 pm
Hi

Try selecting all the visible brushes / entities in your map - then copy/paste them to a new map

You may be able to use "select inside" to select many brushes at one time

[thumbs_up]
Kuyuchi
General Member
Since: Oct 21, 2007
Posts: 9
Last: Jan 4, 2008
[view latest posts]
Level 0
Category: SoFII Editing, Gaming, and Design
Posted: Friday, Jan. 4, 2008 02:26 pm
yea thats what i did today, it took me like two hours to select all the brushes but it worked =] so now i got a new file with the same map but now it works again. thnx for all your help m8 :D
SeTanTA
General Member
Since: Aug 25, 2004
Posts: 202
Last: Apr 7, 2008
[view latest posts]
Level 4
Category: SoFII Editing, Gaming, and Design
Posted: Saturday, Jan. 5, 2008 05:55 am
np [thumbs_up]
Restricted Access Restricted Access subscribe
MODSonline.com Forums : Soldier of Fortune : SoFII Editing, Gaming, and Design
All logos and trademarks and information in this site are property of MODSonline LLC © 2008.
The comments are property of their posters.
RSS news feeds for MODSonline can be found News.php.
MODSonline Subscriptions
Partners
modbase.be
Call of Duty Headquarters
Battle for Europe COD2
XoXide
CODAddicts - Call of Duty News & Downloads
Frag Universe
The Firing Box
Ask About
Advertising
Friends
Volcano
Great Gamer
MODS Reloaded
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 153
MODSonair Episode 152
MODSonair Episode 151
Video server move
MODSonair Episode 150
Next Show
The next MODSonair show will air LIVE on:
11/23/2008 12:00 EST

Time remaining:
Copyright © 2008 MODSonline
Tresware Content Management System Copyright © 2008 Tresware
Website Designed and Hosted   Tresware