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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Sound decompiler *download*
COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDWW MP Mapping
Posted: Sunday, Dec. 14, 2008 01:57 am
i redid the sound download and it works !, thanks man ,gj on the test map should get a lot of people going
thanks

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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Sunday, Dec. 14, 2008 02:12 am
No problems at all, glad I could help.
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deadelvis
General Member
Since: Nov 9, 2004
Posts: 47
Last: Dec 22, 2008
[view latest posts]
Level 2
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 08:12 pm
anyone else have bad .wav's for their mg's

I downloaded rampages sound pack and set it up

still getting some errors, i checked the wavs in the mg folder

and some are corrupt, any way to get good copies?

here are the main ones that aren't working, looking for more now.

raw/sound/sfx/weapon/mg/30cal/fire/wpn_30cal_st_act.wav
raw/sound/sfx/weapon/mg/30cal/fire/wpn_30cal_st_f.wav

raw/sound/sfx/weapon/mg/30cal/foley/gr_30cal_belt_contact.wav

raw/sound/sfx/weapon/mg/30calcoax/fire/wpn_30calcoax_mn.wav



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deadelvis
General Member
Since: Nov 9, 2004
Posts: 47
Last: Dec 22, 2008
[view latest posts]
Level 2
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 08:52 pm
other bad wavs

raw/sound/sfx/weapon/mg/mg42_bpod/fire/wpn_mg42_fire_st_f.wav
raw/sound/sfx/weapon/mg/mg42_bpod/fire/mg42/mg42_01.wav
raw/sound/sfx/weapon/mg/mg42_bpod/fire/mg42/mg42_03.wav
raw/sound/sfx/weapon/mg/mg42_bpod/fire/mg42/mg42_04.wav


also missing some wavs, going thru my log


//These are only ones I need for zombies

sound/sfx/weapon/special/molotov/molotov_light_00.wav
sound/sfx/weapon/special/molotov/molotov_explode_00.wav
sound/sfx/weapon/special/molotov/molotov_throw_00.wav


//Misc


sound/sfx/character/dog/anml_dog_attack_kill_player2.wav
sound/sfx/character/dog/dog_neckbreak.wav
sound/sfx/character/dog/dog_bite_00.wav
sound/sfx/character/underwater/vx/surf_dmg/surf_dmg_03.wav
sound/sfx/character/underwater/vx/surf_dmg/surf_dmg_04.wav

sound/sfx/weapon/special/satchel_charge/satchel_detonator.wav
sound/sfx/weapon/special/satchel_charge/satchel_plant.wav

sound/sfx/vehicles/impact/imp_1p_tank_00.wav
sound/sfx/vehicles/impact/imp_1p_tank_01.wav
sound/sfx/vehicles/impact/imp_1p_tank_02.wav
sound/sfx/weapon/tank/t34_mp/tank_reload_t34_85_mp.wav
sound/sfx/vehicles/impact/3p/imp_3p_tank_00.wav


these say they are not found inbetween what looks like

an ERROR: alias 'aliashere' already added - ignoring message for every texture lol

is there a way to clear all those already added errors too?


the most troubling one I see in my log is this tho,

WARNING: Could not load weapon file 'weapons/sp/bipod_prone'
failed loading 'sp/bipod_prone' of type 'weapon' found in source file '../zone_source/nazi_zombie_psy.csv'
WARNING: Could not load weapon file 'weapons/sp/bipod_stand'
failed loading 'sp/bipod_stand' of type 'weapon' found in source file '../zone_source/nazi_zombie_psy.csv'


Any help is much appreciated, I'm close to releasing my map but got some errors to clear first.

Thanks



edited on Dec. 15, 2008 03:55 pm by deadelvis
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deadelvis
General Member
Since: Nov 9, 2004
Posts: 47
Last: Dec 22, 2008
[view latest posts]
Level 2
Category: CoDWW MP Mapping
Posted: Wednesday, Dec. 17, 2008 02:26 am
bump*

anybody else have corrupt mg sounds i listed above?

or getting the couldnt load weapon file error?
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Wednesday, Dec. 17, 2008 02:36 am
You shouldn't have to worry about the errors that you have, unless it really isn't playing the sounds or if the map crashes.
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foyleman
Preferred PLUS Member
Since: Nov 7, 2001
Posts: 95766
Last: May 10, 2024
[view latest posts]
Level 10
Admin
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: CoDWW MP Mapping
Posted: Thursday, Dec. 18, 2008 12:18 pm
No response from Activision. I said I would give them a chance to tell me not to make this download available. It's been a week. The extraction utility is now available.
I also made available the zombie sounds tutorial.
http://www.modsonline.com/Downloads-full-4786.html
Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDWW MP Mapping
Posted: Friday, Dec. 19, 2008 12:57 am
thats great news "no news" lol
good job foyleman, thanks for all your hard work at the forums too
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