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Topic | Replies | Views | Last Post | |
patch ff 1.4 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping just start a blank map and name it nazi_zombie_mapname_patch and build only the fast file for it... [more] |
4 | 1588 | Nov 13, 2009 01:41 pm by w4d3 |
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Perka Cola fx missing Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping your missing the zombie_perk_bottle_doubletap, jugg, slieght, revive, it goes in the weapons sp folder its not there is why you see the cowbell they go in in your mods folder like the weapons the files are in sniperbolts tutorial put them in mod... [more] |
3 | 2078 | Nov 12, 2009 03:24 pm by w4d3 |
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shinonuma switches say generic hints Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping sorry found in raw maps folder... [more] |
2 | 764 | Aug 20, 2009 06:26 pm by w4d3 |
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shinonuma switches say generic hints Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping 100% shi no numa map style map on my log trap it says zombie_activate_trap and random root beer machines says zombie_perk_generic does anyone know how to remove or rename dat ... [more] |
2 | 764 | Aug 20, 2009 05:34 pm by w4d3 |
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shi no numa client script help Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping the person hosting has no issues the problem is with the client connecting looks like hes carrying a pink bell that says own3d he shooting with his finger his hand looks like its been crushed by a car missing the gun model and also says no ammo ... [more] |
2 | 994 | Aug 17, 2009 02:58 am by w4d3 |
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corner area zombies say no to me Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping updated to 2.1 and everything works must have missed a scrip or somfin in 2.0 update im out... [more] |
2 | 846 | Aug 13, 2009 05:22 pm by w4d3 |
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corner area zombies say no to me Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping im having problems with zombies moving, the init round is fine they come in, i have everything working but the zombies, when i unlock corner area 1 through 4 they spawn but dont move, some risers work but the regular spawners just stand there, i had them ... [more] |
2 | 846 | Aug 11, 2009 01:22 am by w4d3 |
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flogger Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping thanks i was drawing a blank... [more] |
3 | 838 | Aug 5, 2009 05:24 pm by w4d3 |
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flogger Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping i cant figure it out why my flogger spins the wrong way. it looks like a tornado, not even close. i dont know am i missing something... [more] |
3 | 838 | Aug 5, 2009 01:18 am by w4d3 |
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Verruckt spawning problem Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping i have same problem your not alone i removed the overide and 4 people connects and plays ive been waiting on someone to respond for 2 days no one helped just letting you know i have the same problem... [more] |
5 | 1933 | Jul 15, 2009 08:19 pm by w4d3 |
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Zombie skybox texture? Call of Duty: World at War : CoDWW SP Mapping its shows up around your map in radiant and that is all there is to it check you spelling does anyone know how move the moon around all the custom maps ive played its clearly visible and mine is in the back of map... [more] |
7 | 1383 | Dec 14, 2008 12:07 am by w4d3 |
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Sound decompiler *download* Call of Duty: World at War : CoDWW MP Mapping thanks for the help... [more] |
78 | 3471 | Dec 9, 2008 04:27 am by w4d3 |
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Sound decompiler *download* Call of Duty: World at War : CoDWW MP Mapping i hope im wrong butt all the sounds im missing is weapon sounds has nothing to do with single player or zombie mode. it could fix the weapon sounds but untill they update the compiler i dont see how it is possible to have all sounds thats in a single play... [more] |
78 | 3471 | Dec 9, 2008 02:40 am by w4d3 |
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Sound decompiler *download* Call of Duty: World at War : CoDWW MP Mapping does it even work, all the sounds missing when i compile is weapon sounds. nothing about sp or zombie sounds - even if you had them the compiler will not put them in the ff. or it would have gave a error missing them too... unless i missed something... [more] |
78 | 3471 | Dec 9, 2008 01:40 am by w4d3 |
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Zombie Map Issues with Launcher also. Call of Duty: World at War : CoDWW MP Mapping i had the same problems i named the map with the lancher including nazi_zombie_ and name of map three letters that was the max. pressed i and deleted everything copyed my map to the new one and used the scripts from mods online codww supplements they seem... [more] |
31 | 1844 | Nov 29, 2008 06:42 pm by w4d3 |
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