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Topic: Mappers and Should Check Out this Bash&Slash Podcast |
Mystic |
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General Member Since: Apr 10, 2004 Posts: 6147 Last: Apr 15, 2018 [view latest posts] |
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Category: CoDWW Offsite Links Posted: Tuesday, May. 19, 2009 12:24 pm |
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foyleman writes...Quote:
- How are the servers checked that they are actually good servers?
- How do we follow-up on them to check that they still exist over time?
- If we allow users to submit problem servers for removal from the list, who confirms that the server is in fact a problem?
- Who is allowed to submit the servers to the list?
- If anyone can submit to this list, how do we prevent spamming?
- How do we do all of the above if we have a 1000 servers in the list?
- Do we need a list for different areas of the world since ping is also a form of quality? Or do we ignore ping in this case?
Unless it work on the basis of a server admin can post there server here, then similar to the file comments, registered users can then comment on that server
So lets use an example, say if i had a clan and my clan/server, now i could fill out a sort of webform to submit my server information, this form could include details such as;
- clan name
- server location
- server rules
- custom content running
- server size
Quote: My Clan Server!
IP: xxxxxxxxxxx
Server Location: Germany
Rules: no spitting or diving in the shallow end..blah blah
Maplist:
map1
map2
map3
Size: 64 open slots
Comments:
Vote this server [] Current server score [7.4] 856 votes
comment1: great server woow
comment2: bah too laggy
All the info needed for someone to look through and find exactly what they need. Imagine a similar idea to the projects pages you have now, but for servers. The person who actually submitted the info can also adjust it as needed (like the projects)
And as with submitting anything it would need to be approved as the tutorials are.
I think this would work well.. it gives people a lot of info about a server they want to join, what maps it runs and the particular rules from that server. With the comments available you can then see what other think too, so whether the servers always empty and laggy, or a 24/7 frag fest.
This way it wouldn't take 24hr monitoring because all info would be user submitted and if for what ever reason a server was no longer available then the person who posted originally can remove it from the list. If they didnt im sure the comments would reflect this and can then be removed by an admin/moder.
edited on May. 19, 2009 08:31 am by Rasta |
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tourist.Tam |
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General Member Since: Feb 2, 2007 Posts: 397 Last: Oct 6, 2009 [view latest posts] |
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morgawr |
General Member Since: Dec 15, 2004 Posts: 378 Last: Apr 26, 2024 [view latest posts] |
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Category: CoDWW Offsite Links Posted: Tuesday, May. 19, 2009 02:30 pm |
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Ok, so foyleman see's a massive flaw in my idea, and looking at his post, I see that he's right, its a full time job.
now call me soft in the head, but we are all part a great community that loves what ever version of call of duty, and we all want whats best for us to continue playing our favourite game, I trust modsonline members to help create a fair and acurate list of good playable servers, nothing to do with ping, but servers that tend not to have file problems.
server that if you click on, you actually stand a very good chance of joining.
it,s not perfect but it would be better than the nothing we got now.
together we could do this, it would be great for clans, great for call of duty and sweet for players.
clans request to be added to the list, and members rate
the servers.
once set up it would be finnished with, apart from requests to add servers to the list.
will think more on this, but we need something,
I don't intend buying another cod game, just to miss out on custom maps again "I wish that was true, but I never learn" |
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foyleman |
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Preferred PLUS Member Since: Nov 7, 2001 Posts: 95766 Last: May 10, 2024 [view latest posts] |
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morgawr |
General Member Since: Dec 15, 2004 Posts: 378 Last: Apr 26, 2024 [view latest posts] |
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Category: CoDWW Offsite Links Posted: Tuesday, May. 19, 2009 04:28 pm |
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FAFFER |
General Member Since: May 1, 2005 Posts: 647 Last: Sep 17, 2011 [view latest posts] |
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ITOE_MC |
General Member Since: Sep 3, 2006 Posts: 342 Last: Nov 12, 2009 [view latest posts] |
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Category: CoDWW Offsite Links Posted: Thursday, May. 21, 2009 04:01 am |
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When my clan's old UO server was at its population zenith -- meaning that we'd have around 20 players on our server every night during "peak" hours -- we wouldn't lose anyone to downloads. We had a 30 MB mod, and a new custom map rotation almost every other day, and most people didn't care about the download delay.
We skipped CoD2, and played UO right up until CoD4 came out. After we switched over, and the community started releasing maps, our CoD4 custom maps server never had more than a handful of (non-clan) players in it. I'm absolutely convinced that it was the goddamned ranking system that killed us.
For some incomprehensible reason, the new generation of CoD players was unwilling to give up the stupid, superficial number next to their handles. Almost every mod running in those days gave people access to every weapon, attachment and perk available, but that didn't seem to matter. They wanted the damned number, and they b*tched up a storm on the IW forums about not having access to the equally stupid and superfluous prestige mode.
I don't blame IW for implementing the ranking system, and I don't blame Treyarch for recapitulating it with their WWII mod, but there is no doubt in my mind that it has done more to contribute to the consolization of the franchise more than any other factor. Call of Duty's mapping and modding community has been marginalized because of it, and it's a tragedy for those of us with enough sense to perceive the loss.
edited on May. 21, 2009 12:02 am by ITOE_MC
edited on May. 21, 2009 12:04 am by ITOE_MC |
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Lastspark |
General Member Since: Dec 23, 2008 Posts: 17 Last: Mar 7, 2010 [view latest posts] |
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Category: CoDWW Offsite Links Posted: Sunday, May. 24, 2009 06:27 am |
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If anyone can submit to this list, how do we prevent spamming?
Give a rank to people the admins know, make it kind of like a "You have to know someone to get this job". You give like, activation codes to your admins of the site and they can say like... hey dude, I've known you for X years and you play way too much of X game so go ahead and put in this code into your account so you can post high quality modded servers"
Then again, you can only know so many people, so mabye have a application to send in to you? Can only apply once a month from probably the first to the 5th of every month? Idk, this might stir some ideas up.
Also for the ping issue, many sites offer a feature where you can just ping a server base and it gives you your ping in a couple seconds. So you can offer that, it pings the IP that the server is from since I am fairly sure you can find out the host easily from the ip but I am not sure if that is actually easy or not.
edited on May. 24, 2009 02:30 am by Lastspark |
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KillerCrazzy |
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General Member Since: Jan 22, 2008 Posts: 166 Last: Apr 27, 2014 [view latest posts] |
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Category: CoDWW Offsite Links Posted: Sunday, May. 24, 2009 07:23 am |
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Lastspark writes...Quote: So you can offer that, it pings the IP that the server is from since I am fairly sure you can find out the host easily from the ip but I am not sure if that is actually easy or not.
here try this
http://www.who.is/ |
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