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In The Forums
Porting UO XModels to WaW?
CoD:WW Multiplay.. Posts: (6) Views: (60) by FAFFER
script for a working Flakvierling?
CoD 2 Level Desi.. Posts: (9) Views: (56) by Morphisnb
'Kodu' Game Lab
General Level Ed.. Posts: (6) Views: (75) by SparkyMcSparks
Help with a quick question, Helicopter.
CoD2 Scripting.. Posts: (6) Views: (191) by hyper1234
Art of War Central Half-Life 2 Mods for Dummies
CoDWW Download
CoD2 Mapping
Mapping and modding for Call of Duty 2.
Add your tutorial (registered users)

Beginner
Adding Ambient Sounds to Your Map
The_Caretaker kindly explains how to add ambient sounds to your map
Adding Models to Your Map
Apocalypse explains adding models to your map
AI Spawning
[FR] Sparks explains AI Spawning
Basic enemy AI
In this tutorial I’m going to explain you the basics of enemy AI.
Call of Duty 2 Mapping Tutorial All-in-One by HyPeR
This tutorial is made for English users only or fluently spoken english people that are from different countries. My apologies go out as i can only speak english.

This tutorial includes everything you need to know about basic mapping. Even if you think, i want to make something better than basic like I did when i first started out, this really is the tutorial for you, it has everything you need to know to make a really good map for Call of Duty 2.

The tutorial includes descriptions, instructions, screenshots and links to downloads which you will need in order to create a map and successfully run a map (You do not have to worry about downloading files as they are virus free - i have scanned them many times before with AVG and Mcafee). The downloads that are linked in with the tutorial are as follows:

1.Cod2Radiant (Cod2 mapping tool) - This is needed to actually create the map

2. .iwd file - This will be needed so that you can run your map on Call of Duty 2 for testing and to play on servers with.

3. .gsc file - This is needed to put into your .iwd file in order so that you can have the correct team on your map i.e. American/British/Russian and German (All explained in the tutorial).

4. .arena file - This will be kept in your .iwd file so that you can change the name of the Map on the loading screen etc. and what gametypes the map will run.
Clipping Out Windows and Doors
Welcome to the "how do I make doors and windows" tutorial by The Caretaker.
CoD2 Worldspawn Settings
A list of official worldspawn settings to guide to making your own. Thanks The_Caretaker.
Compiling for CoD2 Explained
Rasta explains how to use the compiler front end
Creating a CoD2 mp_ loadscreen

nzo shows you how to create a multiplayer map loadscreen

 

Creating a Simple .gsc File
Hercules explains a basic .gsc file step by step
Creating a Single Player map
This tutorial explains how to start a basic single player map
with one actor which starts moving when we spawn into the level. Thanks to 3DArt.
Creating an .arena File
mrvip explains a simple .arena file
Creating an .iwd file
Apocalypse explains a basic .iwd creation
Creating demo files in CoD2
originally posted by yawaddah on codboards.com
Creating Mortar Holes and Using Decals
courtesy of batistablr
Custom Search & Destroy A B points
well i was just looking what i had in my folders and i tought why shouldn't i change prefabs, so this is how you do it!! But i figured out this on my own!!!
Downloadable Tutorials (non-video)
A list of downloadable tutorials such as PDF files.
How to make a easy Elevator
Here i show how to make a  easy elevator
how to make lights work
shows you how to add lights to your map to light up dark places such as tunnels and buildings
Introscreen for your sp_ map
By Andewii
jumping over or on top of high objects
You might know the message you get when standing in front of a wall that normally is to high to jump over but when you stand close the player can crawl over them.
loading bar for custom maps

Cybershot shows us how to make a custom loading bar for your maps.

 

4. Place this edited hunkusage.dat file into your custom map. the loadbar will now show.

 

Should be:

 

4. Place this edited hunkusage.dat file into your custom map IWD. the loadbar will now show.

Making a LADDER
MAKING LADDER IN COD2
Multiplayer Mortars
Heres a tut on making a realistic mortar hole in Multiplayer
Prefabs Tutorial
The COD2 editor has a new prefab feature which will take a bit of getting used to, but techno2sl show us how it works:
Rotating Brushes without Distortion
well there also is an other method to use to rotate entire buildings that's new to the CoD 2 tools... by KilLjoY
Server Configuration (.cfg) file Example
found on fsgames.net
Setting up the Editor
A quick look at how to get the editor set up for mapping
The Basics of CoD 2 Mapping Part 1
There are lots of tutorials to do all of this but alot of them come from
pros with a large gaming Vocabulary. I made this so that anybody whos doesnt
quite understand them could at least find something on this site.
Using Model Plant
[IW] Slime explains plantmodel
Using the Mantle Texture
ArmorMaster explains how to use the Mantle Textures to create vault points
Intermediate
Adding a Patanosta to your Map
hi, my name is hayx and I want to show you...how you can create a patanosta...this patanosta is for 4 floors the source files can you find here.
Adding Gameytypes to your Map
techno2sl explains how to make various gametypes available for play with your custom map.
Adding Rain to your SP Map
Courtesy of [FR] Sparks
Adding Snow and Winter Effects to Your AI
Courtesy of [FR] Sparks
Adding Wounded Allied Soldiers
[FR]Sparks shows you how to make wounded allied soldiers for a sinlge player map.
AI Table Kick Animation
[FR] Sparks explains the table kick animation
AI Using an MG42
P.o.W. explains how to set you sp_ map up to have an AI use an mg42
Alpha Blend Tutorial
This tutorial assumes you have in place, a Skybox and Worldspawn settings, also that you know how to use the Advanced Terrain Editor Tool.
Battle Chatter in Your sp_ map
[FR] Sparks explains the battle chatter system
Battle Chatter System Explained
[IW]Rungsi posted this helpful information
CoD2 teleport tutorial
TUTORIAL for adding teleports to COD2 thanks to Dad of Azz.
Creating and Using Custom Textures
StrYdeR shows you how to create and use custom textures in CoD2
Door Kick Tutorial
Door Kick Tutorial by Ace008
Downloadable Tutorials (non-video)
A list of downloadable tutorials such as PDF files.
Drowning in Water
This is my version of Drowning in Water. Check below for a downloadable example.
Dutch: Ambient Sound
The following is an ambient sound tutorial for Call of Duty 2 written in Dutch by Ruud Ravensbergen.
Dutch: Skybox

Hoofdstuk 1
Het maken van een Skybox
(de basis)
Ik ga er vanuit dat Radiant voor COD2 en de andere tools geïnstalleerd zijn. Is dit niet het geval doe dit alsnog. Je kunt hier een kopie downloaden.

Dutch: Terrain
Hoofdstuk 2
Het maken van het terrein
(en een brug)
Ik ga er vanuit dat je hoofdstuk van van deze handleiding doorlopen hebt. Is dit niet het geval doe dit dan als nog.
Editing the Main Menu
This tutorial explains the beginning of editing the Call of Duty 2 main menu. It will teach you how to change the look of it, but not the set up of the buttons.
enemy ai,friendly ai and spawning ammounts
I know there is several tutorials out there for this I have read everyone for cod uo and cod 2 and still had trouble so I hope that I and simplify it hopefully make it easier for the cod 2 sp beginner.
Exploding Barrels - FlesyM's War
FlesyM shows you his way of creating Exploding Barrels.
How to create a friendly chain
Here I will explain how you create a friendlychain for Call of Duty 2 Single Player. By Hoesjma
How To Make Decals
Today were going to learn how to make decals for CoD2. As I’ve never seen any tutorials for it and a lot of people have asked me how to do it.
HyPeR's Cod2 Mapping tutorial (Beginners)

This tutorial was written to help out the new mapper by explaining what the basic files required are and what they do when ingame to help you have a better knowledge of mapping in Call of Duty 2.

The tutorial includes descriptions, instructions, and an image which you will need in order to create and successfully run a map!

1.Cod2Radiant (Cod2 mapping tool) - This is needed to actually create the map

2. .map file - This file is the map itself.  It is made with the Radiant program and can be edited with notepad.  Do not include this in your IWD unless you want people to be able to edit your map.  Im serious about this.

3. .d3dbsp - This is the compiled version of the map, ready to be played in CoD2, after packed first.

4. .iwd file - This will be needed so that you can run your map on Call of Duty 2 for testing and to play on servers with. The .iwd file is a zip where you will put the compiled .map (.d3dbsp) in maps/mp, and any additional files, i.e. sound, scripts. It is recommended you use WinZip, WinRAR, or simply renaming the mapname.zip file (with all the component of the map) to maname.iwd.

5. .gsc file - This file is optional.  It can be used for adding extra commands to your map, like a moving platform or changing the teams.

6. .arena file - This will make your map show up on the Start a New Server map list, or show up in voting.  Please note, that while its recommended you have this file, it is not required.

Here is what the IWD file should look like.


Inside the IWD

Importing a Model
I will explain you how I did make a model work in-game. I made a model of arms. In the following steps you have to do the exact same thing I do. So use the same names I use. If you don’t do that it all good end up into s***. Thanks to Jouke Jan Timmermans for this tutorial.
Interacting with Objects
Bodger2 explains _interactable_objects
Light Map Mode
I know at least everyone that maps has run into the effects of lighting on terrain.
Making an mp_ Map Loading Screen
Apocalypse describes the process of creating a loading screen
Moving Tank
vT-Ownage will show you how to make a moving tank in Single Player.
Multiplayer Mortars
Heres a tut on making a realistic mortar hole in Multiplayer
Photoelectric door
Description: A very single photoelectric door... if lime opens if you are there then automatically near does not close if you go away closes. If somebody goes during closing there it a trouble does not close it on him, but opens it.
Back then uccu for him.
Playing sounds on demand
ArmorMaster shows us how to play sounds on demand.
Portaling you Map
AmishThunder's Portaling Tut. 1 - Basics
Reflective Water
This is a quick tutorial that will show you how to make reflective water.
Repairing the Assertion Failure Error
Baratski came up with a solution for repairing the Assertion Failure Error
Search and Destroy
A quick tutorial on creating an S&D map thanks to techno2sl.
Single Player Jump Over High Wall
In this little tutorial 3dart shows you how to get your actor over a wall.
Single Player Trench Jump Out
In this tutorial 3dart will explain to you how to get your actor out of the trench.
Testing Custom Maps
In this tutorial, techno2sl will show you the easiest way to test your custom map - there are console commands and help found at the bottom of the tutorial.
Advanced
Downloadable Tutorials (non-video)
A list of downloadable tutorials such as PDF files.
mp_Grid for CoD 2
 [tFp] CFH666 explains grid (vclog) for CoD2
Scripting
Adding a mortar team to your map
Seawolf explains how to add a mortar team to your sp map
Adding a Patanosta to your Map
hi, my name is hayx and I want to show you...how you can create a patanosta...this patanosta is for 4 floors the source files can you find here.
Adding a rideable Jeep

Ok, this is how to add a ride able jeep to your map. This is what you have to do to make it work

Adding Fire & Smoke
[FR]Sparks explains adding fire and smoke to your sp map
Adding Rain to your SP Map
Courtesy of [FR] Sparks
Adding Snow and Winter Effects to Your AI
Courtesy of [FR] Sparks
Adding Vehicles in SP, How to add all kind of driving vehicles
Andewii explains how to add vehicles in sp maps
AI deploy an mg
Gamalucker shows us how to get an AI to deploy an mg
AI Spawning
[FR] Sparks explains AI Spawning
AI Table Kick Animation
[FR] Sparks explains the table kick animation
AI Using an MG42
P.o.W. explains how to set you sp_ map up to have an AI use an mg42
Basic enemy AI
In this tutorial I’m going to explain you the basics of enemy AI.
Battle Chatter in Your sp_ map
[FR] Sparks explains the battle chatter system
Battle Chatter System Explained
[IW]Rungsi posted this helpful information
Cod2 moving door tutorial
A short tutorial by PwN3R to create moving doors with sounds
Creating a Simple .gsc File
Hercules explains a basic .gsc file step by step
Door Kick Tutorial
Door Kick Tutorial by Ace008
Downloadable Tutorials (non-video)
A list of downloadable tutorials such as PDF files.
Drowning in Water
This is my version of Drowning in Water. Check below for a downloadable example.
Exploding Barrels - FlesyM's War
FlesyM shows you his way of creating Exploding Barrels.
How to make a easy Elevator
Here i show how to make a  easy elevator
How to make teleports for beginners
Hello my name is ArTh4$ and im going to leave a little from cod2 i will still playing but not a lot so i'm going to show how to make teleports for all the beginners , and you dont must ask in forums
Interacting with Objects
Bodger2 explains _interactable_objects
Introscreen for your sp_ map
By Andewii
Moving Tank
vT-Ownage will show you how to make a moving tank in Single Player.
Multiplayer Mortars
Heres a tut on making a realistic mortar hole in Multiplayer
Patroller and Animations
[FR] Sparks explains adding a patroller complete with animations to your sp map
Playing sounds on demand
ArmorMaster shows us how to play sounds on demand.
Ride into Battle on a Tank
P.o.W. explains his way of riding into battle on a tank
Search and Destroy
A quick tutorial on creating an S&D map thanks to techno2sl.
Single Player
Adding a mortar team to your map
Seawolf explains how to add a mortar team to your sp map
Adding a rideable Jeep

Ok, this is how to add a ride able jeep to your map. This is what you have to do to make it work

Adding Fire & Smoke
[FR]Sparks explains adding fire and smoke to your sp map
Adding Rain to your SP Map
Courtesy of [FR] Sparks
Adding Snow and Winter Effects to Your AI
Courtesy of [FR] Sparks
Adding Vehicles in SP, How to add all kind of driving vehicles
Andewii explains how to add vehicles in sp maps
AI deploy an mg
Gamalucker shows us how to get an AI to deploy an mg
AI Spawning
[FR] Sparks explains AI Spawning
AI Table Kick Animation
[FR] Sparks explains the table kick animation
AI Using an MG42
P.o.W. explains how to set you sp_ map up to have an AI use an mg42
Basic enemy AI
In this tutorial I’m going to explain you the basics of enemy AI.
Battle Chatter in Your sp_ map
[FR] Sparks explains the battle chatter system
Battle Chatter System Explained
[IW]Rungsi posted this helpful information
Creating a Single Player map
This tutorial explains how to start a basic single player map
with one actor which starts moving when we spawn into the level. Thanks to 3DArt.
Downloadable Tutorials (non-video)
A list of downloadable tutorials such as PDF files.
enemy ai,friendly ai and spawning ammounts
I know there is several tutorials out there for this I have read everyone for cod uo and cod 2 and still had trouble so I hope that I and simplify it hopefully make it easier for the cod 2 sp beginner.
How to create a friendly chain
Here I will explain how you create a friendlychain for Call of Duty 2 Single Player. By Hoesjma
Interacting with Objects
Bodger2 explains _interactable_objects
Introscreen for your sp_ map
By Andewii
Moving Tank
vT-Ownage will show you how to make a moving tank in Single Player.
Patroller and Animations
[FR] Sparks explains adding a patroller complete with animations to your sp map
Ride into Battle on a Tank
P.o.W. explains his way of riding into battle on a tank
Single Player Jump Over High Wall
In this little tutorial 3dart shows you how to get your actor over a wall.
Single Player Trench Jump Out
In this tutorial 3dart will explain to you how to get your actor out of the trench.
Videos
Creating Basic Stairs
=TFF=Lee Show\'s how to make some basic stairs.
Video Tutorials
A list of great videos for instruction with CoD2 Modding
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