| Beginner |
| Adding Ambient Sounds to Your Map |
| The_Caretaker kindly explains how to add ambient sounds to your map |
| Adding Models to Your Map |
| Apocalypse explains adding models to your map |
| AI Spawning |
| [FR] Sparks explains AI Spawning |
| Basic enemy AI |
| In this tutorial I’m going to explain you the basics of enemy AI. |
| Clipping Out Windows and Doors |
| Welcome to the "how do I make doors and windows" tutorial by The Caretaker.
|
| CoD2 Worldspawn Settings |
|
A list of official worldspawn settings to guide to making your own. Thanks The_Caretaker.
|
| Compiling for CoD2 Explained |
| Rasta explains how to use the compiler front end |
| Creating a CoD2 mp_ loadscreen |
nzo shows you how to create a multiplayer map loadscreen |
| Creating a Simple .gsc File |
| Hercules explains a basic .gsc file step by step |
| Creating a Single Player map |
This tutorial explains how to start a basic single player map
with one actor which starts moving when we spawn into the level. Thanks to 3DArt.
|
| Creating an .arena File |
| mrvip explains a simple .arena file |
| Creating an .iwd file |
|
Apocalypse explains a basic .iwd creation |
| Creating demo files in CoD2 |
| originally posted by yawaddah on codboards.com |
| Creating Mortar Holes and Using Decals |
| courtesy of batistablr |
| Downloadable Tutorials (non-video) |
A list of downloadable tutorials such as PDF files.
|
| Introscreen for your sp_ map |
| By Andewii |
| jumping over or on top of high objects |
|
You might know the message you get when standing in front of a wall that
normally is to high to jump over but when you stand close the player
can crawl over them.
|
| loading bar for custom maps |
| Cybershot shows us how to make a custom loading bar for your maps. |
| Multiplayer Mortars |
| Heres a tut on making a realistic mortar hole in Multiplayer |
| Prefabs Tutorial |
| The COD2 editor has a new prefab feature which will take a bit of getting used to, but techno2sl show us how it works: |
| Rotating Brushes without Distortion |
| well there also is an other method to use to rotate entire buildings that's new to the CoD 2 tools... by KilLjoY
|
| Server Configuration (.cfg) file Example |
| found on fsgames.net |
| Setting up the Editor |
| A quick look at how to get the editor set up for mapping |
| The Basics of CoD 2 Mapping Part 1 |
There are lots of tutorials to do all of this but alot of them come from pros with a large gaming Vocabulary. I made this so that anybody whos doesnt quite understand them could at least find something on this site. |
| Using Model Plant |
| [IW] Slime explains plantmodel |
| Using the Mantle Texture |
| ArmorMaster explains how to use the Mantle Textures to create vault points |
| Intermediate |
| Adding a Patanosta to your Map |
| hi, my name is hayx and I want to show you...how you can create a patanosta...this patanosta is for 4 floors the source files can you find here. |
| Adding Gameytypes to your Map |
| techno2sl explains how to make various gametypes available for play with your custom map. |
| Adding Rain to Your Map |
| Rasta explains how to add rain to your map |
| Adding Rain to your SP Map |
| Courtesy of [FR] Sparks |
| Adding Snow and Winter Effects to Your AI |
| Courtesy of [FR] Sparks |
| Adding Wounded Allied Soldiers |
| [FR]Sparks shows you how to make wounded allied soldiers for a sinlge player map. |
| AI Table Kick Animation |
| [FR] Sparks explains the table kick animation |
| AI Using an MG42 |
| P.o.W. explains how to set you sp_ map up to have an AI use an mg42 |
| Alpha Blend Tutorial |
| This tutorial assumes you have in place, a Skybox and Worldspawn settings, also that you know how to use the Advanced Terrain Editor Tool. |
| Battle Chatter in Your sp_ map |
| [FR] Sparks explains the battle chatter system |
| Battle Chatter System Explained |
| [IW]Rungsi posted this helpful information |
| CoD2 teleport tutorial |
TUTORIAL for adding teleports to COD2 thanks to Dad of Azz.
|
| Creating and Using Custom Textures |
| StrYdeR shows you how to create and use custom textures in CoD2 |
| Door Kick Tutorial |
| Door Kick Tutorial by Ace008 |
| Downloadable Tutorials (non-video) |
A list of downloadable tutorials such as PDF files.
|
| Drowning in Water |
| This is my version of Drowning in Water. Check below for a downloadable example. |
| Dutch: Ambient Sound |
| The following is an ambient sound tutorial for Call of Duty 2 written in Dutch by Ruud Ravensbergen. |
| Dutch: Skybox |
Hoofdstuk 1 Het maken van een Skybox (de basis) Ik ga er vanuit dat Radiant voor COD2 en de andere tools geïnstalleerd zijn. Is dit niet het geval doe dit alsnog. Je kunt hier een kopie downloaden. |
| Dutch: Terrain |
Hoofdstuk 2 Het maken van het terrein (en een brug) Ik ga er vanuit dat je hoofdstuk van van deze handleiding doorlopen hebt. Is dit niet het geval doe dit dan als nog.
|
| Editing the Main Menu |
| This tutorial explains the beginning of editing the Call of Duty 2 main menu. It will teach you how to change the look of it, but not the set up of the buttons. |
| Exploding Barrels - FlesyM's War |
| FlesyM shows you his way of creating Exploding Barrels. |
| How To Make Decals |
| Today were going to learn how to make decals for CoD2. As I’ve never seen any tutorials for it and a lot of people have asked me how to do it. |
| Importing a Model |
I will explain you how I did make a model work in-game. I made a model of arms. In the following steps you have to do the exact same thing I do. So use the same names I use. If you don’t do that it all good end up into s***. Thanks to Jouke Jan Timmermans for this tutorial.
|
| Interacting with Objects |
| Bodger2 explains _interactable_objects |
| Light Map Mode |
| I know at least everyone that maps has run into the effects of lighting on terrain. |
| Making an mp_ Map Loading Screen |
| Apocalypse describes the process of creating a loading screen |
| Moving Tank |
| vT-Ownage will show you how to make a moving tank in Single Player. |
| Multiplayer Mortars |
| Heres a tut on making a realistic mortar hole in Multiplayer |
| Playing sounds on demand |
ArmorMaster shows us how to play sounds on demand.
|
| Portaling you Map |
| AmishThunder's Portaling Tut. 1 - Basics |
| Reflective Water |
| This is a quick tutorial that will show you how to make reflective water. |
| Repairing the Assertion Failure Error |
| Baratski came up with a solution for repairing the Assertion Failure Error |
| Search and Destroy |
| A quick tutorial on creating an S&D map thanks to techno2sl. |
| Single Player Jump Over High Wall |
|
In this little tutorial 3dart shows you how to get your actor over a wall. |
| Single Player Trench Jump Out |
|
In this tutorial 3dart will explain to you how to get your actor out of the trench. |
| Testing Custom Maps |
| In this tutorial, techno2sl will show you the easiest way to test your custom map - there are console commands and help found at the bottom of the tutorial. |
| Advanced |
| Downloadable Tutorials (non-video) |
A list of downloadable tutorials such as PDF files.
|
| mp_Grid for CoD 2 |
| [tFp] CFH666 explains grid (vclog) for CoD2 |
| Scripting |
| Adding a mortar team to your map |
| Seawolf explains how to add a mortar team to your sp map |
| Adding a Patanosta to your Map |
| hi, my name is hayx and I want to show you...how you can create a patanosta...this patanosta is for 4 floors the source files can you find here. |
| Adding a rideable Jeep |
| Ok, this is how to add a ride able jeep to your map. This is what you have to do to make it work |
| Adding Fire & Smoke |
|
[FR]Sparks explains adding fire and smoke to your sp map |
| Adding Rain to Your Map |
| Rasta explains how to add rain to your map |
| Adding Rain to your SP Map |
| Courtesy of [FR] Sparks |
| Adding Snow and Winter Effects to Your AI |
| Courtesy of [FR] Sparks |
| Adding Vehicles in SP, How to add all kind of driving vehicles |
| Andewii explains how to add vehicles in sp maps |
| AI deploy an mg |
| Gamalucker shows us how to get an AI to deploy an mg |
| AI Spawning |
| [FR] Sparks explains AI Spawning |
| AI Table Kick Animation |
| [FR] Sparks explains the table kick animation |
| AI Using an MG42 |
| P.o.W. explains how to set you sp_ map up to have an AI use an mg42 |
| Basic enemy AI |
| In this tutorial I’m going to explain you the basics of enemy AI. |
| Battle Chatter in Your sp_ map |
| [FR] Sparks explains the battle chatter system |
| Battle Chatter System Explained |
| [IW]Rungsi posted this helpful information |
| Creating a Simple .gsc File |
| Hercules explains a basic .gsc file step by step |
| Door Kick Tutorial |
| Door Kick Tutorial by Ace008 |
| Downloadable Tutorials (non-video) |
A list of downloadable tutorials such as PDF files.
|
| Drowning in Water |
| This is my version of Drowning in Water. Check below for a downloadable example. |
| Exploding Barrels - FlesyM's War |
| FlesyM shows you his way of creating Exploding Barrels. |
| Interacting with Objects |
| Bodger2 explains _interactable_objects |
| Introscreen for your sp_ map |
| By Andewii |
| Moving Tank |
| vT-Ownage will show you how to make a moving tank in Single Player. |
| Multiplayer Mortars |
| Heres a tut on making a realistic mortar hole in Multiplayer |
| Patroller and Animations |
| [FR] Sparks explains adding a patroller complete with animations to your sp map |
| Playing sounds on demand |
ArmorMaster shows us how to play sounds on demand.
|
| Ride into Battle on a Tank |
| P.o.W. explains his way of riding into battle on a tank |
| Search and Destroy |
| A quick tutorial on creating an S&D map thanks to techno2sl. |
| Single Player |
| Adding a mortar team to your map |
| Seawolf explains how to add a mortar team to your sp map |
| Adding a rideable Jeep |
| Ok, this is how to add a ride able jeep to your map. This is what you have to do to make it work |
| Adding Fire & Smoke |
|
[FR]Sparks explains adding fire and smoke to your sp map |
| Adding Rain to your SP Map |
| Courtesy of [FR] Sparks |
| Adding Snow and Winter Effects to Your AI |
| Courtesy of [FR] Sparks |
| Adding Vehicles in SP, How to add all kind of driving vehicles |
| Andewii explains how to add vehicles in sp maps |
| AI deploy an mg |
| Gamalucker shows us how to get an AI to deploy an mg |
| AI Spawning |
| [FR] Sparks explains AI Spawning |
| AI Table Kick Animation |
| [FR] Sparks explains the table kick animation |
| AI Using an MG42 |
| P.o.W. explains how to set you sp_ map up to have an AI use an mg42 |
| Basic enemy AI |
| In this tutorial I’m going to explain you the basics of enemy AI. |
| Battle Chatter in Your sp_ map |
| [FR] Sparks explains the battle chatter system |
| Battle Chatter System Explained |
| [IW]Rungsi posted this helpful information |
| Creating a Single Player map |
This tutorial explains how to start a basic single player map
with one actor which starts moving when we spawn into the level. Thanks to 3DArt.
|
| Downloadable Tutorials (non-video) |
A list of downloadable tutorials such as PDF files.
|
| Interacting with Objects |
| Bodger2 explains _interactable_objects |
| Introscreen for your sp_ map |
| By Andewii |
| Moving Tank |
| vT-Ownage will show you how to make a moving tank in Single Player. |
| Patroller and Animations |
| [FR] Sparks explains adding a patroller complete with animations to your sp map |
| Ride into Battle on a Tank |
| P.o.W. explains his way of riding into battle on a tank |
| Single Player Jump Over High Wall |
|
In this little tutorial 3dart shows you how to get your actor over a wall. |
| Single Player Trench Jump Out |
|
In this tutorial 3dart will explain to you how to get your actor out of the trench. |
| Videos |
| Video Tutorials |
| A list of great videos for instruction with CoD2 Modding |