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I have the light_volume tecture, but still get raindow models
Call of Duty 4 : CoD 4 Level Design
Add an object, any object, to your map. Compile it and run. See if your map is actually updating. If the object is not there, check around in your map for something called "misc. model" and delete it. ... [more]
11 143 Jun 12, 2008 06:45 pm
by Zestycookie
ww2 pics
Call of Duty 2 : CoD 2 Level Design
Google images is your friend. http://images.google.com/images?hl=en&q=ww2+building&btnG=Search+Images&gbv =2... [more]
3 61 Jun 10, 2008 01:07 am
by Zestycookie
Messed up lights - What's wrong?
Call of Duty 4 : CoD 4 Level Design
Here's what you need. http://www.infinityward.com/wiki/index.php?title=Creating_a_grid_file ... [more]
3 80 Jun 10, 2008 01:06 am
by Zestycookie
light intensity
Call of Duty 4 : CoD 4 Level Design
Actually the light can go much brighter than "1" I've used lights that have had a Key of "100" before.(which is very bright lol) edited on Jun. 8, 2008 12:02 pm by Zestycookie... [more]
4 74 Jun 8, 2008 12:01 pm
by Zestycookie
light then darkness
Call of Duty 4 : CoD 4 Level Design
Edit: Sorry double post edited on Jun. 7, 2008 09:29 am by Zestycookie... [more]
5 94 Jun 7, 2008 09:29 am
by Zestycookie
light then darkness
Call of Duty 4 : CoD 4 Level Design
You're going to have to make it a bit more clear what exactly the problem is.... [more]
5 94 Jun 7, 2008 09:29 am
by Zestycookie
checkered minimap
Call of Duty 4 : CoD 4 Level Design
put this in your zone files: material,compass_map_mp_mapname... [more]
8 120 Jun 1, 2008 05:35 pm
by Zestycookie
Map wont load for testing
Call of Duty 4 : CoD 4 Level Design
You need to add three spawn points. tdm_spawn tdm_axis_start and tdm_allies_start... [more]
11 134 May 29, 2008 07:25 pm
by Zestycookie
Could not load file....d3dbsp...
Call of Duty 4 : CoD 4 Level Design
Actually you are wrong. Here is your error: Code: misc_prefab at (648 40 -192) has no model Go to those coordinates on the map and delete the red block. Then recompile for a surprise. ... [more]
5 98 May 27, 2008 10:11 pm
by Zestycookie
beginner frustrated...first compile problem
Call of Duty 4 : CoD 4 Level Design
This line right here: Code: Could not load file 'C:\Program Files\Activision\Call of Duty 4 - Modern Warfare \raw\maps\mp\mp_a.d3dbsp' It normally means there's a leak in your skybox, or you have a misc. prefab that you accidentally placed in your... [more]
24 196 May 27, 2008 03:04 pm
by Zestycookie
Trigger warp/move a player
Call of Duty 4 : CoD 4 Scripting
http://www.modsonline.com/Tutorials-read-310.html... [more]
3 100 May 26, 2008 01:54 am
by Zestycookie
Exploding barrels script
Call of Duty 4 : CoD 4 Level Design
Try this line instead. Code: rawfile,maps/mp/_explosive_barrels ... [more]
18 129 May 24, 2008 04:42 pm
by Zestycookie
Exploding barrels script
Call of Duty 4 : CoD 4 Level Design
Just add this line to your zone files then recompile Code: maps/mp/_explosive_barrels I didn't see it in there, and its imperative to have it, if you want the game to recognize what to do with the barrels. edited on May. 24, 2008 10:28 am by Zest... [more]
18 129 May 24, 2008 10:26 am
by Zestycookie
Minimap again ...
Call of Duty 4 : CoD 4 Level Design
Well, when you run the map through a mod, rather than the "Run Selected map", CoD4 won't look for or direct you to the missing assets. That's why they weren't showing up. The first time you run your map through the compiler you need to update your zone fi... [more]
11 204 May 23, 2008 07:45 am
by Zestycookie
Characters (FX??)
Call of Duty 4 : CoD 4 Level Design
Ahh, I know the problem, check your .gsc. this line right here... Code: game["allies_soldiertype"] = "woodland"; game["axis_soldiertype"] = "woodland"; I think there's three different types...where it says "woodland" it can either be woodl... [more]
5 122 May 22, 2008 11:00 pm
by Zestycookie
Minimap again ...
Call of Duty 4 : CoD 4 Level Design
Add these lines to your zone files. Code:include,mptypes_desert xmodel,body_mp_usmc_sniper xmodel,head_mp_usmc_tactical_baseball_cap xmodel,body_mp_usmc_recon xmodel,head_mp_usmc_nomex xmodel,body_mp_usmc_assault xmodel,head_mp_usmc_tactical_mich... [more]
11 204 May 22, 2008 04:56 pm
by Zestycookie
Characters (FX??)
Call of Duty 4 : CoD 4 Level Design
update your zone files... [more]
5 122 May 21, 2008 10:34 pm
by Zestycookie
Minimap again ...
Call of Duty 4 : CoD 4 Level Design
@smearlap You need to make an .IWD file. First create a folder on your desktop labeled images (it must be labeled images or else the game won't recognize it). Copy and paste the .iwi file of your minimap into the folder. Now using winRAR archive ... [more]
11 204 May 21, 2008 09:00 pm
by Zestycookie
Red tint on some computers
Call of Duty 4 : CoD 4 Level Design
Lol, you're all wrong. The reason the 8800gts has a red tint is because he has specular map on and the other pc has it turned off. Go to graphics>Specular Map> and turn it off. Or you can add more reflection probes to the map. It has nothing to do with th... [more]
14 127 May 14, 2008 03:11 pm
by Zestycookie
View messed up in Level editor...
Call of Duty 4 : CoD 4 Level Design
Lol, we all make dumb mistakes. ... [more]
3 112 May 10, 2008 12:49 am
by Zestycookie
Map is not saving
Call of Duty 4 : CoD 4 Level Design
Your new version isn't being compiled most likely because either you have a leak in your worldbox or you have a red box hidden in your map called "misc. model" that you accidentally put in. To be sure, remake your worldbox, and search through your map for... [more]
9 125 May 7, 2008 09:41 pm
by Zestycookie
blend from 'stone' to 'grass'?
Call of Duty 4 : CoD 4 Scripting
Are you sure you're using the decal version of the texture?... [more]
4 149 May 6, 2008 10:42 pm
by Zestycookie
Loadscreen Issue
Call of Duty 4 : CoD 4 Level Design
Kegaro writes...Quote:Got it to work, found my .csv file, added it to my .iwd file and it works like a charm. Thanks for all the help and input, greatly appreciated. The .csv file doesn't have to go into your .iwd, it gets compiled into your .ff's. Pac... [more]
17 254 May 6, 2008 10:37 pm
by Zestycookie
Lighing issues along with .gsc and .csv
Call of Duty 4 : CoD 4 Level Design
Basically with a sky you make what is called a "skybox" which is just basically all you need to do is go to textures>usage>sky and find a nice sky that will fit your map then basically make a large box that completely engulfs the whole map, then press the... [more]
3 69 May 4, 2008 10:20 pm
by Zestycookie
Lighing issues along with .gsc and .csv
Call of Duty 4 : CoD 4 Level Design
The screen is pitch black, because you didn't add any light. Be sure to watch the beginner tutorial. http://www.modsonline.com/Downloads-full-4204.html Also, the .gsc file and .csv files are not necessary until when the map is ready and you want to... [more]
3 69 May 4, 2008 10:14 pm
by Zestycookie
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