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LightRay3D
Beginner
Attaching / Detaching Meshes
Background Images
How to use a background image to assist in model creation
Basic UV Mapping
Prometheus explains basic UV mapping
Create Object Dialog
Creating Vertices / Faces
Link / Unlink Objects
Loading Images into the Material Editor
How to load images into the material editor
LR3D Basics
Prometheus explains the LR3D Interface
Mesh Normals / Smoothing
Mesh to Skin
Modify Objects Dialog
SELECT,MOVE,ROTATE,SCALE,PIVOT,COORD SYSTEMS
Toolbars / Dialogs
Guide to the basic interface
Welding Vertices
Intermediate
Applying UV Mapping
Prometheus explains how to apply UV Mapping to your models
CoDUO MP Tank Analysis
StormtrooperGER gives his analysis on a UO MP tank
Creating a New Weapon
Prometheus shows you how to create a New Weapon for Call of Duty using LightRay3D
Creating Animations
Creating animations using LightRay 3D
Exporting a file from LR3D and Importing in COD
Prometheus
shows you how to export a file from LightRay3D and import it into COD
Skin Texture Painting
The Process of Creating Skin
Prometheus explains the process of creating a skin for your model
Using Modifiers
Using modifiers with LightRay 3D
Using Splines to Create a Gun Model
Advanced
Inverse Kinematics
Prometheus explains inverse kinematics and how to apply them using LR3D
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MODSonair Episode 127
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