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Zombie Co-op ModCall of Duty: World at War : CoD:WW Scriptingricardos writes...Quote:can't he just modify the co op zombie gametype to
multiplayer.. 4 person limit is poo-poo
That is actally comeing, go to www.before-dawn.co.uk for when its comming
will be a multiplayer version of the zombie co-op with more and ... [ more] |
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Dec 19, 2008 07:01 pm by Drop_Deadx |
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for the love of the game.Call of Duty: World at War : CoD:WW General GamingI would love to go back to the CoD:UO Days. Miss them hugh maps
tanks(Better ones) cars, ect... I was hoping someone would go all out and
make a hugh map like them, always wanted someone to make Foy all over, I
would but I don't have the time and I'd lose... [ more] |
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Dec 17, 2008 10:12 pm by Drop_Deadx |
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Leaf with too many facesCall of Duty: World at War : CoD:WW Multiplayer MappingTry "Make Detail" or something, it works, you don't have to get rid of any
brushes or anything. I remember I had to make everything Structural then I
had to mad the SkyBox "Make Detail" or Vise Versa/ I can't remember.:S
edited on Dec. 17, 2008 07:52 pm ... [ more] |
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Dec 17, 2008 07:48 pm by Drop_Deadx |
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Leaf with too many facesCall of Duty: World at War : CoD:WW Multiplayer MappingI got this before but don't really remember what to do I think you press
some key that selects everything in map, the right click on grid and press
"make structural."
See if that works.... [ more] |
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Dec 17, 2008 01:43 pm by Drop_Deadx |
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Treasure ChestCall of Duty: World at War : CoD:WW Multiplayer MappingHe means that there is a mod on cod5 called zombie X and it has differnt
weapons in it, how does he do this.... [ more] |
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Dec 16, 2008 01:22 pm by Drop_Deadx |
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WaW work with vista?Call of Duty: World at War : CoD:WW Multiplayer Mappingevery call of duty works with Vista.... [ more] |
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Dec 16, 2008 01:20 pm by Drop_Deadx |
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Zombie LoadscreenCall of Duty: World at War : CoD:WW Multiplayer MappingIs there a speacial way to make a nazi_zombie loadscreen?
or is it the same as the mp version?... [ more] |
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Dec 14, 2008 10:44 am by Drop_Deadx |
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My map is silent.Call of Duty: World at War : CoD:WW Multiplayer MappingWhere have you people been, the sounds can be downloaded many places. ... [ more] |
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Dec 14, 2008 09:49 am by Drop_Deadx |
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How made *Main Light* night?Call of Duty 4 : CoD 4 Level Designuse a very dark worldspawn setting.... [ more] |
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Dec 14, 2008 09:47 am by Drop_Deadx |
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2 SIMPLE problemsCall of Duty: World at War : CoD:WW Multiplayer MappingLooks nice to me
Btw, to get the color normal, add some Reflection Probes.
edited on Dec. 13, 2008 11:56 pm by Drop_Deadx... [ more] |
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Dec 13, 2008 11:54 pm by Drop_Deadx |
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FireCall of Duty: World at War : CoD:WW Multiplayer MappingVery sorry, didn't think there would be that much to it.
Sorry... [ more] |
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Dec 13, 2008 08:42 pm by Drop_Deadx |
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FireCall of Duty: World at War : CoD:WW Multiplayer MappingThanks, but its a zombie map.... [ more] |
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Dec 13, 2008 08:28 pm by Drop_Deadx |
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FireCall of Duty: World at War : CoD:WW Multiplayer MappingHow do you get fire where ever you want it in your map, like say I wanted
some fire on a rubble pile.... [ more] |
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Dec 13, 2008 06:53 pm by Drop_Deadx |
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disgusting redCall of Duty: World at War : CoD:WW Multiplayer Mappingmy map never turns red without them, I just need it for when ym water turns
red.... [ more] |
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Dec 13, 2008 08:54 am by Drop_Deadx |
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how do i convert a cod4 map into cod waw? Call of Duty: World at War : CoD:WW Multiplayer Mappingdelete all prefabs and models, and caulk it up!... [ more] |
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Dec 12, 2008 06:47 pm by Drop_Deadx |
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AI zombies stop(main) to death(main) while connect to pathnodeCall of Duty: World at War : CoD:WW Multiplayer Mappingwhats the command to see all that stuff?... [ more] |
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Dec 10, 2008 05:08 pm by Drop_Deadx |
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Zombies - AnzioCall of Duty: World at War : CoD:WW Custom Map ReleasesB-e-a-u-ti-ful ... [ more] |
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Dec 10, 2008 06:56 am by Drop_Deadx |
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My Custom Zombie map crashes in CoopCall of Duty: World at War : CoD:WW Multiplayer MappingIf its in that folder than just go to mods and find your map name then
launch it, then invite your friends and play.... [ more] |
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Dec 8, 2008 07:28 am by Drop_Deadx |
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need help with red tint in my mapCall of Duty 4 : CoD 4 Level DesignUse Reflection Probes. ... [ more] |
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Dec 7, 2008 04:36 pm by Drop_Deadx |
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background decals Call of Duty: World at War : CoD:WW Multiplayer MappingIts probably starting it again, lower that more until its at the top of the
building, plus its a decal.... [ more] |
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Dec 7, 2008 04:00 pm by Drop_Deadx |
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Zombies dont attack/moveCall of Duty: World at War : CoD:WW Multiplayer Mappingmake sure your window boards are facing the right way.... [ more] |
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Dec 7, 2008 03:22 pm by Drop_Deadx |
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Zombiemode Prefab PackCall of Duty: World at War : CoD:WW Multiplayer Mappingooo,sry .
coulda sworn it said can someone...lol... [ more] |
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Dec 7, 2008 10:52 am by Drop_Deadx |
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Zombiemode Prefab PackCall of Duty: World at War : CoD:WW Multiplayer Mappingit would take more time to upload then to create these things, stop being
lazy and read a tut.... [ more] |
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Dec 7, 2008 10:30 am by Drop_Deadx |
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help with triggersCall of Duty 4 : CoD 4 Single PlayerIf its when they open a door or something use the use_trigger, then when
you open it, whatever happens . happens.... [ more] |
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Dec 6, 2008 10:16 pm by Drop_Deadx |
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Nazu Zombie Help!!Call of Duty: World at War : CoD:WW Single Player /devmap nazi_zombie_mapname... [ more] |
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Dec 6, 2008 10:14 pm by Drop_Deadx |